Call of Cthulhu: Dark Corners of the Earth: Difference between revisions

From Before I Play
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"* " My advice is the play it on the easiest difficulty and play it like an interactive movie. The combat is clunky and enemies pretty much respawn forever meaning there are a lot of even clunkier stealth sections. Also the chase sequences are really fucking cool but only if you don't die 100 times due to trial and error... which is why I suggest playing it on the easiest difficulty.
* My advice is the play it on the easiest difficulty and play it like an interactive movie. The combat is clunky and enemies pretty much respawn forever meaning there are a lot of even clunkier stealth sections. Also the chase sequences are really fucking cool but only if you don't die 100 times due to trial and error... which is why I suggest playing it on the easiest difficulty.


[[Category:Games]]
[[Category:Games]]

Revision as of 16:57, 11 March 2018

  • My advice is the play it on the easiest difficulty and play it like an interactive movie. The combat is clunky and enemies pretty much respawn forever meaning there are a lot of even clunkier stealth sections. Also the chase sequences are really fucking cool but only if you don't die 100 times due to trial and error... which is why I suggest playing it on the easiest difficulty.