Devil May Cry 5: Difference between revisions

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* You're forced to use certain characters for certain missions the first around, so try to get decently good with all of them.
* You're forced to use certain characters for certain missions the first around, so try to get decently good with all of them.


* V's big full-charge summon is horrible, pump the ones for powering up the bird and the cat instead
* V's big full-charge summon is horrible, pump the ones for powering up the bird and the cat instead.
 
* The charging dash attack move V can unlock for Griffin does way more damage than you think it will or should.


* Nero's robo hands can be found literally all over the place. Feel free to buy some, they are cheap, but do not be afraid to use them in-mission for fear of breakage. There will be more.
* Nero's robo hands can be found literally all over the place. Feel free to buy some, they are cheap, but do not be afraid to use them in-mission for fear of breakage. There will be more.


* Hold the robo hand activation button for a special attack. This includes things like GIANT FUCKING LASER BEAMS, which are actually really good.
* Hold the robo hand activation button for a special attack. This includes things like GIANT LASER BEAMS, which are actually really good.


* V is braindead easy, and the birds dive attack is relatively cheap and deals damage that is completely out of line with other options.
* V is braindead easy, and the birds dive attack is relatively cheap and deals damage that is completely out of line with other options.