Dragon Ball XenoVerse

From Before I Play
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
  • Yes, the game plot is giving you a free pass to make the goofy Original The Character Do Not Steal of your dreams. Go nuts.
  • Player characters can learn Super Saiyan 1 and 2 if they are Saiyan only. Humans, Namekians, Buus and Freizas get no transformations, but everybody can learn kaioken x1, x3 and x20. Kaioken does not work the same as Super Saiyan does. Each race has some slight advantages; Namekians regenerate health and Earthlings can regenerate Ki faster. Overall though go with the race you think is coolest.
  • You only get 1 character at first. You have to complete the entire story mode before you can create others, so make somebody you can stick with. Then you get 7 more character slots to play around with.
  • Story mode has to be played single player. PQs are the main co-op game, and Versus is competitive.
  • You have to complete the Saiyan saga before you can really go online, see people in the lobby, or create game rooms. (Around level 10) However you can be invited to co-op by others before this.
  • If you ever hit a wall in the story mode, you're likely under-leveled. Do some PQs to level up, then come back and it'll be way easier.
  • Doing Parallel Quests is a big part of the game, and more are unlocked as you progress. A decent rule of thumb is to attempt each PQ at least once when it's unlocked.
  • Every time the game kicks you back to the lobby after a story mission, it's a decent indication that something has changed. More store stock, more PQs, NPC dialogue, whatever. Also remember to spend your skill points.
  • 100% completion is for crazy people. There are many, many occasions where a drop in a PQ is hidden behind a skill barrier and two separate RNG barriers.
  • Good first mentors are Piccolo, Frieza, or Android 18. All of them have at least one truly excellent move they teach you. Vegeta is also acceptable. Just be aware that Vegeta's mentor progress locks behind an RNG drop at the halfway point.
  • You can only have one mentor at a time, but your progress is saved if you switch. You can view progress on the "Player Data" menu by going one page to the left.
  • Leveling up a mentor involves completing PQs and earning high ranks, using the moves that mentor teaches you, and seems to be boosted by bringing the mentor themselves along on PQs.
  • "Ultimate Finish" means you completed all of the blue quest optional objectives, NOT that you finished the match with an ultimate attack. (That's a lesser bonus, called "Ultimate Attack Finish". Separate) Getting Ultimate Finish is often necessary to rank high and seems to either increase drop chance or be required for certain rare drops.
  • Once you've completed the game you can power-level alt characters pretty fast, so don't worry about using the dragon balls on something like changing your stat points or appearance. They're too rare.
  • Ideally you should pick Strike Supers or Ki Supers, and put most of your points into that. Then put points into Health, Ki, and Stamina as you feel you need more of those resources depending upon your skills. Basic attack is good to level some but most of your damage comes from strikes or ki.
  • Online PvP is a spawning ground of ridiculous bullshit tactics. Enter with caution.
  • Player skill is ultimately more important than character level for winning competitive versus. There are a TON of moves in the game, learning which ones are good and how to use them well takes awhile. That said higher character levels do give you more power overall. A higher level character has a big advantage over a lower level character.