Fire Emblem: Blazing Sword: Difference between revisions

From Before I Play
Jump to navigation Jump to search
(Created page with "- Save often and especially between every battle. You never know when you're lose someone to the dreaded permadeath. - Playing on hard mode can sometimes be easier since you hav...")
 
No edit summary
Line 12: Line 12:


- Personally I prefer faster units. Anything that's likely to do 2 hits, is also likely to dodge a lot. So we're talking Myrmidons/Swordmasters, Mercenaries/Heroes, etc.
- Personally I prefer faster units. Anything that's likely to do 2 hits, is also likely to dodge a lot. So we're talking Myrmidons/Swordmasters, Mercenaries/Heroes, etc.
- Leveling up EVERYONE is a bad idea. A dozen strong units is better than two dozen mediocre units. You can use everyone at the outset but some characters will distinguish themselves from the rest of the bunch and you should give them extra attention. Remember, there's only a finite amount of EXP in this game (unless you grind forever in the Arena, which is risky)
- Another thing to remember is that almost any unit with a unique portrait can be recruited, and the pre-battle cutscene usually gives you a clue as to how.
- There are also a few secret missions you can do, it might be worth it to see which chapters they come after.


[[Category:Games]]
[[Category:Games]]

Revision as of 09:02, 14 May 2011

- Save often and especially between every battle. You never know when you're lose someone to the dreaded permadeath.

- Playing on hard mode can sometimes be easier since you have more xp to gain from more enemies.

- In the end it's all up to your luck. Every character has a chance to increase each stat on level up, based on their personal stat growths. This means that no character is guaranteed to be great. So you might as well just use the units that fit your play style, and give them the stat boosting items to make up for their deficiencies.

- In general don't bother with units you receive that have already been promoted. IE: Paladins, Generals, Sages, etc. When you get them, they'll out class your current units, but they get little experience per kill, which could be better used by one of your weaker units. Also their stats are usually no where near what a character you've leveled up to promotion are like.

- Speaking of promotion wait until a unit hits level 20. Unless they've maxed out an important stat (STR/DEF).

- Don't be afraid to let your heroes fight. They've got to be in every battle. If they don't level up they're screwed in a couple of later battles. Hector will be a Beast in the late game.

- Personally I prefer faster units. Anything that's likely to do 2 hits, is also likely to dodge a lot. So we're talking Myrmidons/Swordmasters, Mercenaries/Heroes, etc.

- Leveling up EVERYONE is a bad idea. A dozen strong units is better than two dozen mediocre units. You can use everyone at the outset but some characters will distinguish themselves from the rest of the bunch and you should give them extra attention. Remember, there's only a finite amount of EXP in this game (unless you grind forever in the Arena, which is risky)

- Another thing to remember is that almost any unit with a unique portrait can be recruited, and the pre-battle cutscene usually gives you a clue as to how.

- There are also a few secret missions you can do, it might be worth it to see which chapters they come after.