Lumo: Difference between revisions

From Before I Play
Jump to navigation Jump to search
mNo edit summary
m (Text replacement - "- " to "* ")
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
- Collecting the ducks is as easy as holding the jump button when you land on their heads and bouncing back to safety.
* Collecting the ducks is as easy as holding the jump button when you land on their heads and bouncing back to safety.


- You can wiggle the camera with the shoulder buttons to get a better sense of where objects are in the room despite the isometric perspective.
* You can wiggle the camera with the shoulder buttons to get a better sense of where objects are in the room despite the isometric perspective.


- If you can reach a place in a room, it almost certainly has a purpose. There are many hidden exits to rooms that you can access by jumping onto things that seem out of place (and things that seem perfectly normal).
* If you can reach a place in a room, it almost certainly has a purpose. There are many hidden exits to rooms that you can access by jumping onto things that seem out of place (and things that seem perfectly normal).


[[Category:Games]]
[[Category:Games]]

Latest revision as of 18:47, 11 March 2018

  • Collecting the ducks is as easy as holding the jump button when you land on their heads and bouncing back to safety.
  • You can wiggle the camera with the shoulder buttons to get a better sense of where objects are in the room despite the isometric perspective.
  • If you can reach a place in a room, it almost certainly has a purpose. There are many hidden exits to rooms that you can access by jumping onto things that seem out of place (and things that seem perfectly normal).