Sifu: Difference between revisions

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* Items are also permanent, and often a key for a door in one level will be in a future one, so you'll have to back track and replay the levels to get all the endings and such.
* Items are also permanent, and often a key for a door in one level will be in a future one, so you'll have to back track and replay the levels to get all the endings and such.
* Don't neglect your focus abilities, they are really helpful in a pinch and the bar refills fairly quickly.
* Make sure to search around for weapons in arenas. There's no time limit, so running away to look for a pole to fight with is perfectly fine.
* The only good way to regenerate health is by doing finishing moves.
* Actually use the moves you are unlocking. It's temping to just button mash when you have an opening but the specials can do more damage. More importantly, a lot of them are important to controlling space and distance, allowing you to close quickly with enemies or knock them down temporarily.
* Strongly consider not using the shortcuts you unlock unless you just want to practice on a boss. Unless you are a "SL1 Dark Souls" person you want the shrine upgrades and skipping to a boss usually only provides one.
* Also, work on your score because the highest score upgrade option (the red ones) is hugely beneficial in getting fights ended, which ultimately is your goal.
* Bosses, at least the first 4, are in some ways technique (i.e. "learn gud") checks. The second boss, for example, is very easy once you get dodge-parries down (he keeps swinging the stick at your head so time the ducks), and if you've invested anything into the "gain focus from parry" red skill you can quickly rebuild your focus bar for easy damage.


[[Category:Games]]
[[Category:Games]]