Indivisible: Difference between revisions

Jump to navigation Jump to search
no edit summary
(Created page with "* Since everyone has their own quirks, it would be best to figure out what they're capable of as soon as you get them so that way you can shut down enemies as reasonably fast...")
 
No edit summary
Line 10: Line 10:


* If there's a barrier or otherwise impassible obstacle/gap, you probably don't have the tools to deal with it or you need to think about how to apply them if you do.
* If there's a barrier or otherwise impassible obstacle/gap, you probably don't have the tools to deal with it or you need to think about how to apply them if you do.
* Don't grind, you get your most significant power increases at key story moments.
* The archer is the best option for building Iddhi meter you'll have for a while.
* Aside from getting the timing down for perfect blocking, you should be good to go for most encounters. Be aware that there are a few enemies that absorb magic damage, which means Razmi won't be of much use aside from burning one bar for a light party heal.
* There are no permanent missables
* You only need 100 of the 108 collectibles to unlock everything in the game
* I really recommend tracking them down, as you play, very few require true backtracking. Each increase of these, especially defense, is a monstrous boost of your power and survivability.
* You may encounter weird dead ends in occassion with nothing in them. These are for party member sidequests.. The game does a really bad job of hinting they are available and they can only be done in the final act. You dont need to do any of them


[[Category:Games]]
[[Category:Games]]

Navigation menu