The Binding of Isaac: Difference between revisions

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- When an item says it "appeared in the basement" that just means it will now spawn (some items you have to do particular things before they'll spawn); it doesn't necessarily mean that they're somewhere in your current game
- When an item says it "appeared in the basement" that just means it will now spawn (some items you have to do particular things before they'll spawn); it doesn't necessarily mean that they're somewhere in your current game
- If you have a bomb or two, it's worth looking for the secret room. It's almost always bordered on three sides. If you see a blank, black space on the map that is bordered by 3 sides, throw a bomb down. You'll get money, most often, which is very valuable.
- For the late game, The Compass is probably the most valuable defensive item there is. It allows you to make a bee line for the boss rather than explore, which is important.
- The game will be a bewildering nightmare until you start figuring out what things will do. Enjoy it! I have all the items memorized and it was fun getting there.
- Pills: at the start of each game, you get a random set of 6 pills. They can be a stat up or down (anything other than damage), as well as a couple of other miscellaneous effects. Always take pills! If it's bad, you'll only take it once but if it's good, you'll know what to look for. Pill colors are random at the beginning of the playthrough but are consistent within one game. So if you see a red/white pill and it's a health up, it will always be a health up in that game.
- Try to unlock the first two training wheel characters. Try to get a lot of money (without spending it) in one playthrough, and try to get a lot of hearts in one playthrough (without trading them to the devil). Both Maggie and Cain are easier for new players to play with, for the most part.
- Deals with the devil are your friend but think hard before taking them, especially if you're just starting out. If you're new to the game, the health could be worth hanging on to.


[[Category:Games]]
[[Category:Games]]

Revision as of 23:23, 25 February 2013

- There's an item on every floor in a special room marked by a crown on the map and a yellow border around the door, but on every floor besides the first it's locked. Always have at least one key to open that room.

- There's a secret room on every floor. A couple items will tell you where it is and you can find it by bombing walls. There's a pattern to where it spawns, though - it can only spawn in a 'blank' map tile with at least 3 rooms touching it (except occasionally on the first floor where there sometimes are no such groupings of rooms)

- There are some rocks that are suspiciously dark-grey. Bomb them for goodies.

- When an item says it "appeared in the basement" that just means it will now spawn (some items you have to do particular things before they'll spawn); it doesn't necessarily mean that they're somewhere in your current game

- If you have a bomb or two, it's worth looking for the secret room. It's almost always bordered on three sides. If you see a blank, black space on the map that is bordered by 3 sides, throw a bomb down. You'll get money, most often, which is very valuable.

- For the late game, The Compass is probably the most valuable defensive item there is. It allows you to make a bee line for the boss rather than explore, which is important.

- The game will be a bewildering nightmare until you start figuring out what things will do. Enjoy it! I have all the items memorized and it was fun getting there.

- Pills: at the start of each game, you get a random set of 6 pills. They can be a stat up or down (anything other than damage), as well as a couple of other miscellaneous effects. Always take pills! If it's bad, you'll only take it once but if it's good, you'll know what to look for. Pill colors are random at the beginning of the playthrough but are consistent within one game. So if you see a red/white pill and it's a health up, it will always be a health up in that game.

- Try to unlock the first two training wheel characters. Try to get a lot of money (without spending it) in one playthrough, and try to get a lot of hearts in one playthrough (without trading them to the devil). Both Maggie and Cain are easier for new players to play with, for the most part.

- Deals with the devil are your friend but think hard before taking them, especially if you're just starting out. If you're new to the game, the health could be worth hanging on to.