https://beforeiplay.com/index.php?title=Tropico_3&feed=atom&action=historyTropico 3 - Revision history2024-03-29T13:16:33ZRevision history for this page on the wikiMediaWiki 1.40.0https://beforeiplay.com/index.php?title=Tropico_3&diff=5823&oldid=prevAhobday at 16:25, 2 May 20192019-05-02T16:25:03Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Spread out at the start. I tend to make the mistake of having everything clustered near where the game first gives you buildings. Then that area gets horribly congested in the late game. So you are better off just building more garages and spreading out.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Spread out at the start. I tend to make the mistake of having everything clustered near where the game first gives you buildings. Then that area gets horribly congested in the late game. So you are better off just building more garages and spreading out.</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* Save the "Viva Tropico" campaign mission for last, it's by far the trickiest. Stuff like entertainment, health care, liberty and housing quality are actually important for it. It does have a scripted event in the year 1965 for a mascot, pay for it to boost the overall happiness by 10 points. </ins></div></td></tr>
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</table>Ahobdayhttps://beforeiplay.com/index.php?title=Tropico_3&diff=4786&oldid=prevAhobday: Text replacement - "- " to "* "2018-03-11T18:48:25Z<p>Text replacement - "- " to "* "</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:48, 11 March 2018</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Depending on your islands fertility, build 3-4 tobacco or sugar farms, and when you can, build a cigar factory/rum disillery as appropriate. Congratulations, you now have almost infinite money to do whatever you want.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Depending on your islands fertility, build 3-4 tobacco or sugar farms, and when you can, build a cigar factory/rum disillery as appropriate. Congratulations, you now have almost infinite money to do whatever you want.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">- </del>Mines are pretty good too but they run out. They can be useful at the start because the workers don't need education and they have higher profits than just regular farms. Factories need highschool educated workers so build a high school as soon as you can. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* </ins>Mines are pretty good too but they run out. They can be useful at the start because the workers don't need education and they have higher profits than just regular farms. Factories need highschool educated workers so build a high school as soon as you can. </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">- </del>Spread out at the start. I tend to make the mistake of having everything clustered near where the game first gives you buildings. Then that area gets horribly congested in the late game. So you are better off just building more garages and spreading out.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* </ins>Spread out at the start. I tend to make the mistake of having everything clustered near where the game first gives you buildings. Then that area gets horribly congested in the late game. So you are better off just building more garages and spreading out.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Games]]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Games]]</div></td></tr>
</table>Ahobdayhttps://beforeiplay.com/index.php?title=Tropico_3&diff=3381&oldid=prevAhobday: Text replacement - ""* "" to "* "2018-03-11T16:57:28Z<p>Text replacement - ""* "" to "* "</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 16:57, 11 March 2018</td>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">"</del>* <del style="font-weight: bold; text-decoration: none;">"</del>Depending on your islands fertility, build 3-4 tobacco or sugar farms, and when you can, build a cigar factory/rum disillery as appropriate. Congratulations, you now have almost infinite money to do whatever you want.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Depending on your islands fertility, build 3-4 tobacco or sugar farms, and when you can, build a cigar factory/rum disillery as appropriate. Congratulations, you now have almost infinite money to do whatever you want.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>- Mines are pretty good too but they run out. They can be useful at the start because the workers don't need education and they have higher profits than just regular farms. Factories need highschool educated workers so build a high school as soon as you can. </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>- Mines are pretty good too but they run out. They can be useful at the start because the workers don't need education and they have higher profits than just regular farms. Factories need highschool educated workers so build a high school as soon as you can. </div></td></tr>
</table>Ahobdayhttps://beforeiplay.com/index.php?title=Tropico_3&diff=2923&oldid=prevAhobday: Text replacement - "^- " to ""* ""2018-03-11T16:54:22Z<p>Text replacement - "^- " to ""* ""</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 16:54, 11 March 2018</td>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">- </del>Depending on your islands fertility, build 3-4 tobacco or sugar farms, and when you can, build a cigar factory/rum disillery as appropriate. Congratulations, you now have almost infinite money to do whatever you want.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">"* "</ins>Depending on your islands fertility, build 3-4 tobacco or sugar farms, and when you can, build a cigar factory/rum disillery as appropriate. Congratulations, you now have almost infinite money to do whatever you want.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>- Mines are pretty good too but they run out. They can be useful at the start because the workers don't need education and they have higher profits than just regular farms. Factories need highschool educated workers so build a high school as soon as you can. </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>- Mines are pretty good too but they run out. They can be useful at the start because the workers don't need education and they have higher profits than just regular farms. Factories need highschool educated workers so build a high school as soon as you can. </div></td></tr>
</table>Ahobdayhttps://beforeiplay.com/index.php?title=Tropico_3&diff=567&oldid=prevAhobday at 22:14, 22 June 20112011-06-22T22:14:44Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 22:14, 22 June 2011</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>- Depending on your islands fertility, build 3-4 tobacco or sugar farms, and when you can, build a cigar factory/rum disillery as appropriate. Congratulations, you now have almost infinite money to do whatever you want.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>- Depending on your islands fertility, build 3-4 tobacco or sugar farms, and when you can, build a cigar factory/rum disillery as appropriate. Congratulations, you now have almost infinite money to do whatever you want.</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">- Mines are pretty good too but they run out. They can be useful at the start because the workers don't need education and they have higher profits than just regular farms. Factories need highschool educated workers so build a high school as soon as you can. </ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">- Spread out at the start. I tend to make the mistake of having everything clustered near where the game first gives you buildings. Then that area gets horribly congested in the late game. So you are better off just building more garages and spreading out.</ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Games]]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Games]]</div></td></tr>
</table>Ahobdayhttps://beforeiplay.com/index.php?title=Tropico_3&diff=566&oldid=prevAhobday: Created page with "- Depending on your islands fertility, build 3-4 tobacco or sugar farms, and when you can, build a cigar factory/rum disillery as appropriate. Congratulations, you now have almos..."2011-06-21T16:12:33Z<p>Created page with "- Depending on your islands fertility, build 3-4 tobacco or sugar farms, and when you can, build a cigar factory/rum disillery as appropriate. Congratulations, you now have almos..."</p>
<p><b>New page</b></p><div>- Depending on your islands fertility, build 3-4 tobacco or sugar farms, and when you can, build a cigar factory/rum disillery as appropriate. Congratulations, you now have almost infinite money to do whatever you want.<br />
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[[Category:Games]]</div>Ahobday