MediaWiki API result
This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.
Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.
See the complete documentation, or the API help for more information.
{
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"continue": {
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"query": {
"logevents": [
{
"logid": 5588,
"ns": 0,
"title": "Limbus Company",
"pageid": 1894,
"logpage": 1894,
"revid": 8548,
"params": {},
"type": "create",
"action": "create",
"user": "Ahobday",
"timestamp": "2026-01-26T17:17:22Z",
"comment": "Created page with \"== General == * The tutorial teaches you the bare basics, not even explaining that E.G.Os have passives. Watch a YouTube video on how to understand the basics. [https://www.youtube.com/watch?v=viNXYLcc3Fo Like this one]. * This game, like Library of Ruina and Lob Corp, has some long and heavy readings. Get your English comprehension ready. * This game clashing system runs on a coin flip system, where 0 SP has a 50/50% chance on hitting heads or tail. and it scales dep...\""
},
{
"logid": 5587,
"ns": 0,
"title": "Hades II",
"pageid": 1893,
"logpage": 1893,
"revid": 8547,
"params": {},
"type": "create",
"action": "create",
"user": "Ahobday",
"timestamp": "2026-01-26T17:14:45Z",
"comment": "Created page with \"* Some unlockable activities in the hub world (mostly relationship-deepening cutscenes) pass time, in the same way that clearing rooms during a run does. Make sure you have incantations, plants, or something else on a timer going before you start any of those activities, to make use of the time passing. [[Category:Games]]\""
},
{
"logid": 5586,
"ns": 0,
"title": "Raid: World War II",
"pageid": 1892,
"logpage": 1892,
"revid": 8540,
"params": {},
"type": "create",
"action": "create",
"user": "Ahobday",
"timestamp": "2026-01-13T22:03:33Z",
"comment": "Created page with \"* This game lost most support after launch and has only recently seen updates from a group of modders elevated to devs. Expect new content only very slowly. == The Basics == * You are going to suck at first. Your skills, your weapons, your number of skills available, everything, improve through use. * Experience is applied to skills you have equipped, and additional skills and skill slots are unlocked as you level up \u2013 you also need to purchase them with gold, thoug...\""
},
{
"logid": 5585,
"ns": 0,
"title": "Cobalt Core",
"pageid": 1891,
"logpage": 1891,
"revid": 8538,
"params": {},
"type": "create",
"action": "create",
"user": "Ahobday",
"timestamp": "2026-01-04T11:05:40Z",
"comment": "Created page with \"* If you're familiar with other deckbuilders (Slay the Spire, etc), you can start playing on hard * Running out of evade is the most common way to die. Don't neglect your mobility when building a deck, taking hull damage from avoidable shots is bad enough but lack of movement can also leave you unable to effectively attack. Basic Dodge A is a strong upgrade possibility for some character combinations that don't have many good evade choices. * 0 damage attacks still des...\""
},
{
"logid": 5584,
"ns": 0,
"title": "Total War: Warhammer III",
"pageid": 1890,
"logpage": 1890,
"revid": 8528,
"params": {},
"type": "create",
"action": "create",
"user": "Xander77",
"timestamp": "2026-01-01T21:10:51Z",
"comment": "Created page with \"* Trade treaties are actually 20 turn (at least) non-aggression pacts. You get \"low reliability\" (no one wants to make treaties and some factions break treaties) if you attack someone while at treaty is in effect OR within 10 turns of cancelling a treaty OR cancel a treaty within 10 turns of signing it. You get that unreliable rating and the world goes to war with you. So think whether an extra 300 gold per turn is worth delaying your conquest of a faction you'll want to...\""
},
{
"logid": 5583,
"ns": 0,
"title": "Resident Evil: Revelations 2",
"pageid": 1889,
"logpage": 1889,
"revid": 8523,
"params": {},
"type": "create",
"action": "create",
"user": "Ahobday",
"timestamp": "2025-12-28T12:26:50Z",
"comment": "Created page with \"* Get all three upgrades for Moira's crowbar and she can handle pretty much any rank-and-file Afflicted on her own. You can save a ton of ammo this way. * When you encounter the Sploders(enemies that swell up and burst), don't waste bullets on them. Just run up to them and when they start to bubble, evade away and they'll explode harmlessly. * The game is pretty generous with the supplies for subweapons, so don't hesitate to throw one if you're outnumbered. But don't u...\""
},
{
"logid": 5582,
"ns": 0,
"title": "STALKER 2: Heart of Chornobyl",
"pageid": 1888,
"logpage": 1888,
"revid": 8522,
"params": {},
"type": "create",
"action": "create",
"user": "Ahobday",
"timestamp": "2025-12-27T22:10:56Z",
"comment": "Redirected page to [[S.T.A.L.K.E.R. 2: Heart of Chornobyl]]"
},
{
"logid": 5581,
"ns": 0,
"title": "Blue Prince",
"pageid": 1887,
"logpage": 1887,
"revid": 8518,
"params": {},
"type": "create",
"action": "create",
"user": "Ahobday",
"timestamp": "2025-12-27T18:04:29Z",
"comment": "Created page with \"* The game encourages you to take lots of notes and screenshot anything you find interesting or notable for future reference, and you should do that * There's an obvious goal that the game presents you at the start, but you'll have a much better time wandering and exploring as much as possible instead of putting blinders on and forcing yourself to beeline that or any future singular specific goals at a time. the main reason people bounce off of the game is that they con...\""
},
{
"logid": 5580,
"ns": 0,
"title": "B.I.O.T.A.",
"pageid": 1886,
"logpage": 1886,
"revid": 8507,
"params": {},
"type": "create",
"action": "create",
"user": "Ahobday",
"timestamp": "2025-12-09T14:27:25Z",
"comment": "Created page with \"* All purchasable upgrades apply to all characters, unless stated otherwise. * Yes, some items cost more than your maximum money. That will change later. * Stalker's shotgun can shoot through thin ceilings when shot upwards point-blank. * If you can save, there are no hidden enemies or mines on the screen. This applies even to places where saving is impossible (the message will mention/not mention enemies). This does NOT include environmental hazards like acid! * The...\""
},
{
"logid": 5579,
"ns": 0,
"title": "Another Crab's Treasure",
"pageid": 1885,
"logpage": 1885,
"revid": 8505,
"params": {},
"type": "create",
"action": "create",
"user": "Ahobday",
"timestamp": "2025-12-05T12:04:07Z",
"comment": "Created page with \"* X spots can be dug up with the grappling hook. * The dodge roll is weak in this game; even the light roll is closer to the dodge of Bloodborne than Dark Souls. You're encouraged to block more than dodge. * Unlike in the Souls games, parrying doesn't stagger enemies, and ripostes don't give you i-frames. Don't riposte until you're sure the enemy has ended their combo, or else you'll likely get smacked in the middle of your attack. * Crush attacks can be parried. C...\""
}
]
}
}