MediaWiki API result
This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.
Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.
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{ "batchcomplete": "", "continue": { "lecontinue": "20250410002629|5519", "continue": "-||" }, "query": { "logevents": [ { "logid": 5529, "ns": 0, "title": "Islands of Insight", "pageid": 1842, "logpage": 1842, "revid": 8313, "params": {}, "type": "create", "action": "create", "user": "Ahobday", "timestamp": "2025-05-18T15:53:43Z", "comment": "Created page with \"* The online functions of this game are no longer supported- it's functionally singleplayer. * \"Enclaves\" are isolated areas that are the core of game progression. They teach new mechanics and unlock new puzzle types. Puzzles in these areas are static and do not change. * Named locations within the main hub worlds are used to teach puzzlesolving techniques or present special challenges. They are also generally static (with one obvious exception near the beginning). Use...\"" }, { "logid": 5528, "ns": 0, "title": "The Hundred Line: Last Defense Academy", "pageid": 1841, "logpage": 1841, "revid": 8310, "params": {}, "type": "create", "action": "create", "user": "Ahobday", "timestamp": "2025-05-07T14:48:42Z", "comment": "Created page with \"== General Structure == * If you were drawn to the game by talk of alternate routes or dozens of endings, know that there are no branching paths until after you've rolled credits once. You haven't missed anything. You didn't accidentally get on the wrong path. You don't need to keep dozens of backup save files. Just keep playing. You will be told in no uncertain terms when the branching paths part of the game opens up. == Combat == * All enemies except the 1 HP \"popco...\"" }, { "logid": 5527, "ns": 0, "title": "King's Bounty: Warriors of the North", "pageid": 1840, "logpage": 1840, "revid": 8306, "params": {}, "type": "create", "action": "create", "user": "Kanfy", "timestamp": "2025-05-02T14:32:30Z", "comment": "Created page with \"* Like with Orcs on the March in the previous game, '''make sure to switch to Ice and Fire in the main menu before starting a new game''' if you want to include the additions from it, like ice elves and creature leveling. * The game can be crash-prone, so make it a habit to save often. * Unlike in the previous games, all damage can now crit, including spells and creature abilities, making crit-boosting effects stronger overall. Spell effects like Bless and Precision no...\"" }, { "logid": 5526, "ns": 0, "title": "Clair Obscur: Expedition 33", "pageid": 1839, "logpage": 1839, "revid": 8301, "params": {}, "type": "create", "action": "create", "user": "Ahobday", "timestamp": "2025-04-27T18:38:03Z", "comment": "Created page with \"* Make sure you use Maelle for the Gestral Arena main quest section as you'll get one of her best weapons and if you don't use her you'll have to wait until endgame to get it. * The game will force you to use certain characters at sections so don't leave anyone unskilled/unleveled. [[Category:Games]]\"" }, { "logid": 5525, "ns": 0, "title": "Two Point Museum", "pageid": 1838, "logpage": 1838, "revid": 8298, "params": {}, "type": "create", "action": "create", "user": "Ahobday", "timestamp": "2025-04-22T21:01:41Z", "comment": "Created page with \"* It\u2019s very good about introducing everything clearly and since you can sell things for the full purchase price there\u2019s no danger in experimenting with your museum layout as much as you want. * There\u2019s a button in the staff overview screen that automatically gives everyone exactly as much of a raise as they need to not get a mood penalty. Pressing this button every so often is the only thing you ever need to do to manage your staff pay. * Don't sleep on staff tra...\"" }, { "logid": 5524, "ns": 0, "title": "Indiana Jones and the Great Circle", "pageid": 1837, "logpage": 1837, "revid": 8296, "params": {}, "type": "create", "action": "create", "user": "Ahobday", "timestamp": "2025-04-19T15:49:19Z", "comment": "Created page with \"* Disguises are really important when it comes to navigating levels. * Anytime you see the prompt to take a picture, stop and take a picture. Taking pictures can help you solve some of the puzzles as well as nets you skill points you can use to level up abilities. * Search every nook and cranny for hidden skill books, comic books, etc, it all increases your skill points. * Guns are almost totally worthless as using one will alert all the enemies in your area, rely on...\"" }, { "logid": 5523, "ns": 0, "title": "Songs of Conquest", "pageid": 1836, "logpage": 1836, "revid": 8293, "params": {}, "type": "create", "action": "create", "user": "Ahobday", "timestamp": "2025-04-16T17:49:42Z", "comment": "Created page with \"* Spells can be cast multiple times on the same unit. This means that you can buff units hard if you stack them up. This also works for the essence generation bonus spell. * Use your spells, all the time! Especially against non-commanded armies that can't cast spells. Using magic instead of units reduces losses, and you don't get anything for leaving mana on the table. * Ranged units that reload (cannons, musketeers, etc) only stop to do so at the end of their turn. Th...\"" }, { "logid": 5522, "ns": 0, "title": "Cassette Beasts", "pageid": 1835, "logpage": 1835, "revid": 8291, "params": {}, "type": "create", "action": "create", "user": "Ahobday", "timestamp": "2025-04-16T06:52:41Z", "comment": "Created page with \"* There are no \"super effective\" attacks in terms of beast types, they mostly create weird interactions that you can ignore. The only one to watch out for is if something creates a wall, which completely blocks attacks. * Type matchups are important - unlike Pokemon, it doesn't affect the damage, but will apply effects to the attacker or defender that can make things a lot easier/harder to deal with. * The game gives you a lot of quests to start. You can take them at y...\"" }, { "logid": 5521, "ns": 0, "title": "Kingdom Come: Deliverance II", "pageid": 1834, "logpage": 1834, "revid": 8269, "params": {}, "type": "create", "action": "create", "user": "Ahobday", "timestamp": "2025-04-14T09:15:29Z", "comment": "Created page with \"* Pay attention to the tutorials but if you do skip them you can find them under Help in the pause menu. * Playing the first game is recommended but not at all required as this one does a good job of summarizing the important parts. * Skills still level up by using them, and most are pretty easy to max out if you're doing a lot of the side quests. Some even make the controls more responsive as Henry gets better at the skill, e.g. combat, lockpicking, etc. * The crime...\"" }, { "logid": 5520, "ns": 0, "title": "Minishoot' Adventures", "pageid": 1833, "logpage": 1833, "revid": 8267, "params": {}, "type": "create", "action": "create", "user": "Ahobday", "timestamp": "2025-04-10T07:32:13Z", "comment": "Created page with \"* The golden scarabs make noises when you're near one. [[Category:Games]]\"" } ] } }