The Evil Within: Difference between revisions
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Revision as of 19:38, 15 December 2014
- The game starts out pretty stealthy, and you'll need to be stealthy to survive. This is quickly dropped and you become pretty powerful, but you still need to keep an eye on ammo.
- Upgrading sprint is pretty important. The last level of it, though, maybe not so much.
- I'd recommend upgrading the amount of agony bolt ammo you can carry.
- Feel free to use health boosts whenever you are running a little low - there's never a point in the game that I've found where your health is restored, so it's not like you're 'wasting' them.
- Enemies don't set off motion traps, which is bullshit.
- Run from bosses unless you're forced to kill them. Always run from the guy in the hoodie.
- If you have a few matches, knocking enemies down and burning them while they're still on the floor can save you a lot of ammo. This can take the form of a precise shot to a leg, or simply shooting in their general direction with the shotgun (bonus if their head explodes from it instead).
- The story is nonsense, I wouldn't try to follow it that closely.
- Melee is useless.
- Always be collecting brain juice. Look in every nook and cranny, check if there's a bubbling pile of it left behind from enemies and bosses.
- Also look for keys, which are used to unlock body cabinets in the morgue for sweet prizes. Keys are sometimes out in the open, but most of the time they'll be hidden in little statues of...goddesses? Angels? No idea. Little gray statues about the size of your calf that need to be broken.
- Melee attacks can be used to break boxes and vases and shit, which is where goodies hide. If you're holding something throwable, like a bottle, use the triangle or Y button to attack without using the item in your hand (no idea what it is on the PC).