Furi: Difference between revisions

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(Created page with "- When you begin the dodge will feel a bit iffy, thats because it's actually a charge that fires when you release the dodge button, and the longer you charge the further you d...")
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Revision as of 21:07, 12 August 2016

- When you begin the dodge will feel a bit iffy, thats because it's actually a charge that fires when you release the dodge button, and the longer you charge the further you dodge.

- Successful parries restore health. If you've got a bosses melee attacks down you can parry your way back from critical health.

- You will go back to max health and recover a block of life each time you take down a boss' life bar. If you're still on a bosses first life bar and lose two blocks in a row it may be worth restarting the fight over.

- Parrying isn't just a melee technique, you can parry some projectiles too.

- Charged projectile attacks can knock bosses out of some of their attacks if you manage to connect.

- Bosses will sometimes switch to a melee form where you're forced to fight in close quarters inside a circle, where your regular projectiles are disabled. Instead, you're given a charge attack that greatly powers up your next melee hit. Make sure you charge up while waiting for an opening.

- There is a button that will auto-walk you to the next encounter after each boss fight.

- Boss difficulty varies wildly, so don't be put off if you're struggling early.

- Vague end-game spoilers:

Walk to the beach, then walk to the tower.