Furi: Difference between revisions
(Created page with "- When you begin the dodge will feel a bit iffy, thats because it's actually a charge that fires when you release the dodge button, and the longer you charge the further you d...") |
(No difference)
|
Revision as of 21:07, 12 August 2016
- When you begin the dodge will feel a bit iffy, thats because it's actually a charge that fires when you release the dodge button, and the longer you charge the further you dodge.
- Successful parries restore health. If you've got a bosses melee attacks down you can parry your way back from critical health.
- You will go back to max health and recover a block of life each time you take down a boss' life bar. If you're still on a bosses first life bar and lose two blocks in a row it may be worth restarting the fight over.
- Parrying isn't just a melee technique, you can parry some projectiles too.
- Charged projectile attacks can knock bosses out of some of their attacks if you manage to connect.
- Bosses will sometimes switch to a melee form where you're forced to fight in close quarters inside a circle, where your regular projectiles are disabled. Instead, you're given a charge attack that greatly powers up your next melee hit. Make sure you charge up while waiting for an opening.
- There is a button that will auto-walk you to the next encounter after each boss fight.
- Boss difficulty varies wildly, so don't be put off if you're struggling early.
- Vague end-game spoilers: