Divinity II: Difference between revisions

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Revision as of 10:23, 27 May 2011

- The gameplay is similar to WoW, minus auto attack, Third person mode, click to swing your weapon and use 1-8 for your special abilities.

- The game is insanely hard for the first 10-13 levels. This gets easier when you get Arben's sword, which is a quest reward on the main path. Just play it safe, kite monsters away from the group and don't charge in head first.

- The bow sucks - 2h swords are awesome

- There's no falling damage

- Weapons do two forms of damage, normal damage and magic damage. Sell or upgrade weapons that cannot do magic damage. Strength improves the normal damage you do by a half a percent, while INT is two to one for magic damage, making INT the super stat. Intelligence and Stamina are really all you need if you keep your inventory lean.

- The expansion is less monsters and more puzzles if that's your type of thing

- Try to gather all the plants/minerals. They come in handy later.

- Find a guide on item enchantment online. I didn't realize how to do this until I was nearly done with the game.