6,233
edits
No edit summary |
No edit summary |
||
(6 intermediate revisions by 2 users not shown) | |||
Line 13: | Line 13: | ||
* Investing 100 skill points in a weapon type will let you use that weapon type regardless of job, which is really, really nice. Later weapon skills also tend to be really good, but tend to cost a lot of MP, which can be a problem for low-MP jobs. Even so, the passive attack boosts may be worth it. | * Investing 100 skill points in a weapon type will let you use that weapon type regardless of job, which is really, really nice. Later weapon skills also tend to be really good, but tend to cost a lot of MP, which can be a problem for low-MP jobs. Even so, the passive attack boosts may be worth it. | ||
* Spells are tied to a character's current job and level. You cannot transfer a Priest's healing spells to another class | * Spells are tied to a character's current job and level. You cannot transfer a Priest's healing spells to another class - you must have a high-level Priest in your party to cast high-level Priest spells. | ||
* Base stats are also tied a character's current job and level, so there's no "level as job X because they get the best stat boosts, but not for more than 38 levels because you'll end up capping stat Y" to worry about. | * Base stats are also tied a character's current job and level, so there's no "level as job X because they get the best stat boosts, but not for more than 38 levels because you'll end up capping stat Y" to worry about. | ||
Line 27: | Line 27: | ||
* Try to get the Crit or nothing skills (Spear - Thunder Thrust, Axe - Hatchet Man) it'll make levelling much easier. | * Try to get the Crit or nothing skills (Spear - Thunder Thrust, Axe - Hatchet Man) it'll make levelling much easier. | ||
[[Category:Games]] | [[Category:Games|Dragon Quest 9: Sentinels of the Starry Skies]] |