Dungeons of Dredmore: Difference between revisions
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(Created page with "- You need: At least 1 decent weapon skill (sword, axe, mace) even if you're playing a mage, A crafting skill (warrior-smithing, archer-tinkering, alchemy-mage) - That said, alc...") |
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Revision as of 11:32, 14 September 2011
- You need: At least 1 decent weapon skill (sword, axe, mace) even if you're playing a mage, A crafting skill (warrior-smithing, archer-tinkering, alchemy-mage)
- That said, alchemy allows you to brew alcohol. And potions. Combine with fruits and you'll be swimming in hp/mana restoratives.
- You smelt more bars per ore when you have higher crafting skill. If you're planning on maxing it, it might be worth waiting.
- If you open a zoo and then leave the level before defeating it, it'll stop counting as a zoo And as far as zoos go, bolts of squid and throwing bottles are your friends.
- Remember to write down new recipes you encounter, they can be made without knowing them.