Godfall: Difference between revisions
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* The game doesn’t explain some things very well. | * The game doesn’t explain some things very well. The in-game codex has entries for most things, so if you’re confused about gameplay mechanics you can look it up there. | ||
* One skill the game does not explain is how to hit weak points. Often when you’re fighting an enemy and they’re vulnerable, a faint glowing dot will appear somewhere on their body. If you aim your dot reticle at this glowing dot, you’ll get yellow electricity surrounding your reticle. If you hit them at this moment, you’ll hit their weak point. | * One skill the game does not explain is how to hit weak points. Often when you’re fighting an enemy and they’re vulnerable, a faint glowing dot will appear somewhere on their body. If you aim your dot reticle at this glowing dot, you’ll get yellow electricity surrounding your reticle. If you hit them at this moment, you’ll hit their weak point. | ||
[[Category:Games]] | [[Category:Games]] |
Latest revision as of 07:30, 19 July 2021
- The game doesn’t explain some things very well. The in-game codex has entries for most things, so if you’re confused about gameplay mechanics you can look it up there.
- One skill the game does not explain is how to hit weak points. Often when you’re fighting an enemy and they’re vulnerable, a faint glowing dot will appear somewhere on their body. If you aim your dot reticle at this glowing dot, you’ll get yellow electricity surrounding your reticle. If you hit them at this moment, you’ll hit their weak point.