Boyfriend Dungeon: Difference between revisions
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(Created page with "* You can fill the relationship meter with every character in a single playthrough. Polyamory is encouraged. * If you don't wish to pursue a romantic relationship with a wea...") |
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Revision as of 10:11, 18 August 2021
- You can fill the relationship meter with every character in a single playthrough. Polyamory is encouraged.
- If you don't wish to pursue a romantic relationship with a weapon, you're still able to max out the relationship meter as friends.
- Reaching the maximum relationship level with one weapon will grant you a 2x boost to all experience with the others.
- Once you've reached the maximum relationship level with one weapon the relationship experience gained with others overflows so you can grind out multiple levels in a single dungeon run.
- Crafted gifts can only be used once, however some purchased gifts can be re-bought and used again.
- Matching gifts to a weapons personality grants extra experience.
- Some characters won't continue texting until you've read their most recent message.
- The "point of no return" is clear.
- There are no missable collectables.
- Hats can grant bonuses (i.e. carry extra healing items, always see the exit on the map, ect.) but clothes are only ever cosmetic.
- You can leave the dungeon without dying using the elevator found at the start of some floors.
- There are secret areas in the dungeons. Watch for cracks in the walls that leak blue light, they can be destroyed with a few hits.
- Keep an eye on the mansion in the northeast of the city map. An event will appear with no notification so it's easy to overlook.