Moonring: Difference between revisions

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* The first dungeon is not easy. Some enemies in there are hard to beat, and you are probably expected to flee from them and get hits in when you can, instead of fight them head-on.
* The first dungeon is not easy. Some enemies are hard to beat, and you are expected to flee from them and get hits in when you can, instead of fight them head-on. Make use of spider-webs to slow them down, and traps to damage them, as well.


* The key you need to open a chest to get a quest item might be held by a strong enemy.
* How to beat the first dungeon, if you're bouncing off it: <div class="spoiler">The stone you need is in a chest in the middle of a lake. The key to the chest is held by a tough beetle enemy somewhere near the lake. Kite it into spider webs, and spike traps, and damage it slowly while you regain poise.</div>.


* If you enter quiet mode you won't trigger traps when you walk over them, and you'll clear spider-webs before you walk over them, so they don't slow you down.
* If you enter quiet mode you won't trigger traps when you walk over them, and you'll clear spider-webs before you walk over them, so they don't slow you down.


[[Category:Games]]
[[Category:Games]]

Revision as of 16:18, 2 September 2024

  • The first dungeon is not easy. Some enemies are hard to beat, and you are expected to flee from them and get hits in when you can, instead of fight them head-on. Make use of spider-webs to slow them down, and traps to damage them, as well.
  • How to beat the first dungeon, if you're bouncing off it:
    The stone you need is in a chest in the middle of a lake. The key to the chest is held by a tough beetle enemy somewhere near the lake. Kite it into spider webs, and spike traps, and damage it slowly while you regain poise.
    .
  • If you enter quiet mode you won't trigger traps when you walk over them, and you'll clear spider-webs before you walk over them, so they don't slow you down.