Hollow Knight: Silksong: Difference between revisions

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(Created page with "* Like in the previous game, you can double-tap the map button to directly open the full map, and quitting to the main menu returns you to your last checkpoint. * Shell Shards, the small rock-looking things most enemies drop, aren't a currency or a crafting material but rather the resource used to refresh your sub-weapon stocks once you start finding them. It's well worth making active use of them, they substantially improve your damage output and combat options. * It'...")
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Revision as of 11:52, 11 September 2025

  • Like in the previous game, you can double-tap the map button to directly open the full map, and quitting to the main menu returns you to your last checkpoint.
  • Shell Shards, the small rock-looking things most enemies drop, aren't a currency or a crafting material but rather the resource used to refresh your sub-weapon stocks once you start finding them. It's well worth making active use of them, they substantially improve your damage output and combat options.
  • It's worth holding on to 50-100 Rosaries at all times, preferably in item form which keeps them safe even if you die, so you can reliably buy maps and unlock rest points as well as fast travel stations as you go.
  • You can use your self-heal even while midair.
  • If Hornet's default moveset is not to your liking, with some exploration you can eventually find Crests that change them to completely different moves.
  • If you find yourself somewhere too difficult, there's usually some different place to explore. True to the genre, the world is also chock full of hidden paths (mainly behind breakable walls) which can contain useful goodies or completely new paths to help your progress.
  • The quest boards in various settlements add new side quests every now and then as you progress through the game. A number of NPCs are worth checking back on occasion as well.