Ni No Kuni: Wrath Of The White Witch: Difference between revisions

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Revision as of 09:38, 26 January 2013

- Your first familiar is a good well rounded fighter that is handy for a nice bulk of the game.

- When you're first starting get some practice timing your defensive skills and later your party tactics. You can also "kite" monsters around while waiting on your cooldowns.

- Use your items! There's no point in saving up all that bread the game throws at you.

- When you enter any new towns stay at the inn.

- Before leaving a town/region try to finish all the quests there and/or heart absorbing first.

- Quest NPCs or monsters will appear on your world map.

- Weak monsters will eventually start fleeing from you on the map or in dungeons.

- You'll be able to open Blue Chests early in the game, so keep a mental note of the one or two you pass before you get the spell to open them.

- Familiars gain xp as long as you have them equipped in one of your three slots.

- Feed your Familiars constantly, even if they gain 1% to their stat upgrade. Always try to feed them food they like (you'll see hearts come out of them).

- There will be some chests or areas you wont be able to reach until you get the proper items/spells later.

- You have reserve slots for extra Familiars. It's a good practice to max out your current Familiar's tricks before swapping them out or letting them evolve.

- Taming is based on RNG and abusing weaknesses gives you a better chance. You can tame each type of monster more than once.

- Hitting a weakness or timing your defensive skills properly has a chance of spawning a yellow orb that gives your character a special attack.

- Your party members will run for orbs in-between attacks as long as it's near them.

- The ingame keyboard is not case-sensitive when you answer questions.

- You can still tame monsters even if your reserves are full.