Miasmata: Difference between revisions

From Before I Play
Jump to navigation Jump to search
m (Text replacement - ""* "" to "* ")
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
*  You can only hold one item of each type at once, so there's no point making tons of health pills.
*  You can only hold one item of each type at once, so there's no point making tons of health pills.


- Learn to triangulate, and do it to every head statue you can see (and even the ones you can't. Going pixel hunting for heads helps you map).
* Learn to triangulate, and do it to every head statue you can see (and even the ones you can't. Going pixel hunting for heads helps you map).


- At the very beginning you head north-ish, and the path splits in two (going east and west). Going east will explore the smaller area, going west is the rest of the game.
* At the very beginning you head north-ish, and the path splits in two (going east and west). Going east will explore the smaller area, going west is the rest of the game.


- When you take damage your illness gets worse. There's no actual health system. This means when you're cured you are invincible.
* When you take damage your illness gets worse. There's no actual health system. This means when you're cured you are invincible.


- Never, never, FUCKING NEVER, be out in the woods at night. You will get lost, fall off a cliff and die.
* Never be out in the woods at night. You will get lost, fall off a cliff and die.


- As long as you look for notes in the research stations you find, keep exploring new areas, and keep a mental checklist of what plant looks new, you won't ever get stuck not knowing what to do.
* As long as you look for notes in the research stations you find, keep exploring new areas, and keep a mental checklist of what plant looks new, you won't ever get stuck not knowing what to do.


- If you have the notes (so you have an idea what to look for), try to prioritize getting the 'emphasis' medicines, as they give you huge, permanent buffs.
* If you have the notes (so you have an idea what to look for), try to prioritize getting the 'emphasis' medicines, as they give you huge, permanent buffs.


- The beast isn't really that dangerous in the day.
* The beast isn't really that dangerous in the day.


- There is a fan patch that fixes the achievements on the steam forums, as many of them are broken.
* There is a fan patch that fixes the achievements on the steam forums, as many of them are broken.


[[Category:Games]]
[[Category:Games]]

Latest revision as of 12:41, 25 February 2024

  • You can only hold one item of each type at once, so there's no point making tons of health pills.
  • Learn to triangulate, and do it to every head statue you can see (and even the ones you can't. Going pixel hunting for heads helps you map).
  • At the very beginning you head north-ish, and the path splits in two (going east and west). Going east will explore the smaller area, going west is the rest of the game.
  • When you take damage your illness gets worse. There's no actual health system. This means when you're cured you are invincible.
  • Never be out in the woods at night. You will get lost, fall off a cliff and die.
  • As long as you look for notes in the research stations you find, keep exploring new areas, and keep a mental checklist of what plant looks new, you won't ever get stuck not knowing what to do.
  • If you have the notes (so you have an idea what to look for), try to prioritize getting the 'emphasis' medicines, as they give you huge, permanent buffs.
  • The beast isn't really that dangerous in the day.
  • There is a fan patch that fixes the achievements on the steam forums, as many of them are broken.