Resident Evil: Difference between revisions
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(Created page with "- The controls suck, but you get used to them. - There's a surprising amount of ammo around, so you can afford to use your weapons. It's better to dodge enemies, but if it's too...") |
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* There's a surprising amount of ammo around, so you can afford to use your weapons. It's better to dodge enemies, but if it's too hard and you're going through an area you think you'll come back to, then just kill the zombies. If it's a small room with one item, try to avoid the undead. | |||
* Never use the knife. | |||
* Pick Jill your first time through, she gets better weapons and a bigger inventory, along with a handy lockpick. | |||
* A regular zombie may return stronger and faster if not properly dealt with. It's a good idea to burn "dead" zombies in areas where you'll be passing through often. A headless zombie remains permanently dead though. | |||
* Aiming automatically targets enemies, so don't stress too much about aiming or distancing. | |||
[[Category:Games]] | [[Category:Games]] |
Latest revision as of 15:12, 2 February 2025
- There's a surprising amount of ammo around, so you can afford to use your weapons. It's better to dodge enemies, but if it's too hard and you're going through an area you think you'll come back to, then just kill the zombies. If it's a small room with one item, try to avoid the undead.
- Never use the knife.
- Pick Jill your first time through, she gets better weapons and a bigger inventory, along with a handy lockpick.
- A regular zombie may return stronger and faster if not properly dealt with. It's a good idea to burn "dead" zombies in areas where you'll be passing through often. A headless zombie remains permanently dead though.
- Aiming automatically targets enemies, so don't stress too much about aiming or distancing.