Metal Gear Solid: Difference between revisions

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* Get good at switching back and forth rapidly between first-person and third-person. You'll need it for the first boss battle.
* Get good at switching back and forth rapidly between first-person and third-person, you'll need it for the first boss battle.


* You'll get tortured at some point in the story. The game has two endings, and whether you give in or not affects the ending. The canonical ending is the one where Snake doesn't give in, if that helps.
* Unequipping and re-equipping a weapon reloads it instantly.


* Cigarettes are useful for detecting invisible lasers.
* Cigarettes are useful for detecting invisible lasers, Thermal Goggles even moreso.


* Always search out an area before moving on. There are a lot of items hidden around that sure, you'll come across later if you miss them, but you won't really want to. The back of the truck at the helipad for your first gun, and a room in the tank hanger for some thermal goggles before you leave it are two examples.
* Always search out an area before moving on. There are a lot of items hidden around that you don't want to miss, for example the first gun in a truck at the helipad and the Thermal Goggles in one of the tank hangar rooms. Also keep in mind any card-locked doors you can't access yet.


* Chaff Grenades are your friend. Find them. Use them. Love them.
* Meryl's frequency is 140.15. This was a piece of piracy control in the original release - the game will ask you for a code "on the back on the CD" which doesn't mean a CD you have in game, but the actual PS1 case.


* Meryl's frequency is 140.15. This was a piece of piracy control in the original release - the game will ask you for a code "on the back on the CD" which doesn't mean a CD you have in game, but the actual PS1 case. If you have a copy without a case, or a PSN release, you'll need this
* You'll get tortured at some point in the story, and whether you give in or not determines the ending and NG+ reward.


[[Category:Games]]
[[Category:Games]]

Latest revision as of 19:02, 14 July 2018

  • Get good at switching back and forth rapidly between first-person and third-person, you'll need it for the first boss battle.
  • Unequipping and re-equipping a weapon reloads it instantly.
  • Cigarettes are useful for detecting invisible lasers, Thermal Goggles even moreso.
  • Always search out an area before moving on. There are a lot of items hidden around that you don't want to miss, for example the first gun in a truck at the helipad and the Thermal Goggles in one of the tank hangar rooms. Also keep in mind any card-locked doors you can't access yet.
  • Meryl's frequency is 140.15. This was a piece of piracy control in the original release - the game will ask you for a code "on the back on the CD" which doesn't mean a CD you have in game, but the actual PS1 case.
  • You'll get tortured at some point in the story, and whether you give in or not determines the ending and NG+ reward.