Majesty 2: Difference between revisions
Jump to navigation
Jump to search
(Created page with "- Wizards are incredibly fragile early on, but once they have a few levels under their belt they become pretty nasty damage dealer. - Lords are attached to the level that they c...") |
m (Text replacement - "- " to "* ") |
||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
* Wizards are incredibly fragile early on, but once they have a few levels under their belt they become pretty nasty damage dealer. | |||
* Lords are attached to the level that they came from so if you replay a level and select a different hero to bring out, then it will replace the Lord you had before. | |||
* If you feel like it, you should choose the hero from the level and class that you want with the best stats to elevate. High CON = more HP per level, Str for Warriors, Rogues, and dwarves, Dex for rangers and elves, int for Clerics and Wizards. Later on just a point or two more of CON or STR will make a big difference. | |||
[[Category:Games]] | [[Category:Games]] |
Latest revision as of 18:47, 11 March 2018
- Wizards are incredibly fragile early on, but once they have a few levels under their belt they become pretty nasty damage dealer.
- Lords are attached to the level that they came from so if you replay a level and select a different hero to bring out, then it will replace the Lord you had before.
- If you feel like it, you should choose the hero from the level and class that you want with the best stats to elevate. High CON = more HP per level, Str for Warriors, Rogues, and dwarves, Dex for rangers and elves, int for Clerics and Wizards. Later on just a point or two more of CON or STR will make a big difference.