Horizon Forbidden West: Difference between revisions
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(Created page with "* Some items will appear on the resources tab as junk, but they can actually be used for some lategame upgrade recipes. Hold onto Apex Hearts, Metal Blocks, and Pristine Skulls. Ancient junk and ingots can safely be sold for shards. * If you want to upgrade something, just create a job for it whenever you're at a workbench and it'll automatically show you where to find the nearest components that you need. * A few areas will be inaccessible to you at first and will onl...") |
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* Some items | * Some items in the Junk category are useful. Pristine Skulls can be traded for other animal bones. | ||
* If you want to upgrade something, just create a job for it whenever you're at a workbench and it'll automatically show you where to find the nearest components that you need. | * If you want to upgrade something, just create a job for it whenever you're at a workbench and it'll automatically show you where to find the nearest components that you need. | ||
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* Purgewater disables many elemental attacks and also reduces a machine's resistance to elemental attacks. | * Purgewater disables many elemental attacks and also reduces a machine's resistance to elemental attacks. | ||
* | * Many sidequests offer good weapons and armor this time around, so it does also help to complete them as they appear. | ||
* You're invincible while performing a Valor Surge and so can also use it to escape explosions, machine charges, and environmental damage. | * You're invincible while performing a Valor Surge and so can also use it to escape explosions, machine charges, and environmental damage. | ||
* Unlike Zero Dawn, the game world persists after completing the main story, so there's nothing that can be permanently missed. | * Unlike Zero Dawn, the game world persists after completing the main story, so there's nothing that can be permanently missed. | ||
* If a weapon looks at all interesting, just grab it! Weapons are cheap, and most have a unique combination of ammo types. | |||
* Green weapons stay relevant much longer than in Horizon Zero Dawn, and blue weapons can remain situationally useful the whole game. | |||
* You only need to get within 40 steps of a campfire to unlock it for fast travel (i.e. you don't actually need to go up to it and use it), so sometimes it's worth making a detour during exploration to unlock a campfire for future use. | |||
* Herbalists in settlements sell pouch upgrade materials, with the furthest southwest settlements having the full variety for sale. | |||
* Animal skins and bones sell for a lot, so hunting easy game like peccaries and owls as you see them is a good way to keep your cash flow positive. | |||
[[Category:Games]] | [[Category:Games]] |
Latest revision as of 08:40, 28 February 2024
- Some items in the Junk category are useful. Pristine Skulls can be traded for other animal bones.
- If you want to upgrade something, just create a job for it whenever you're at a workbench and it'll automatically show you where to find the nearest components that you need.
- A few areas will be inaccessible to you at first and will only become available after certain plot-related upgrades, so it does help to progress the story.
- Purgewater disables many elemental attacks and also reduces a machine's resistance to elemental attacks.
- Many sidequests offer good weapons and armor this time around, so it does also help to complete them as they appear.
- You're invincible while performing a Valor Surge and so can also use it to escape explosions, machine charges, and environmental damage.
- Unlike Zero Dawn, the game world persists after completing the main story, so there's nothing that can be permanently missed.
- If a weapon looks at all interesting, just grab it! Weapons are cheap, and most have a unique combination of ammo types.
- Green weapons stay relevant much longer than in Horizon Zero Dawn, and blue weapons can remain situationally useful the whole game.
- You only need to get within 40 steps of a campfire to unlock it for fast travel (i.e. you don't actually need to go up to it and use it), so sometimes it's worth making a detour during exploration to unlock a campfire for future use.
- Herbalists in settlements sell pouch upgrade materials, with the furthest southwest settlements having the full variety for sale.
- Animal skins and bones sell for a lot, so hunting easy game like peccaries and owls as you see them is a good way to keep your cash flow positive.