Crystalis: Difference between revisions

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(Created page with "* Bosses are hard gated by both equipment and level; if you hit and get a tink sound, you did 0 damage. If all of your available swords tink, you're too low level (or you sequence broke). * You can only have one status effect at a time, so getting turned to stone (which wears off by itself) is a solution to being poisoned or paralyzed. Category:Games")
 
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* Bosses are hard gated by both equipment and level; if you hit and get a tink sound, you did 0 damage. If all of your available swords tink, you're too low level (or you sequence broke).
* You can only have one status effect at a time, so getting turned to stone (which wears off by itself) is a solution to being poisoned or paralyzed.
 
* There are a handful of missable items. If you care about being a completionist, talk to everyone after every plot beat.
 
* Always keep 2-3 antidotes and a warp until you learn the spell.
 
* You can save in towns.
 
* Get a map for every dungeon.
 
* If you can't use an item, turn off everything else in your inventory.
 
* Always grind a level after you beat a boss.


* You can only have one status effect at a time, so getting turned to stone (which wears off by itself) is a solution to being poisoned or paralyzed.
* You are supposed to fight bosses with charged attacks.


[[Category:Games]]
[[Category:Games]]

Latest revision as of 22:58, 9 April 2025

  • You can only have one status effect at a time, so getting turned to stone (which wears off by itself) is a solution to being poisoned or paralyzed.
  • There are a handful of missable items. If you care about being a completionist, talk to everyone after every plot beat.
  • Always keep 2-3 antidotes and a warp until you learn the spell.
  • You can save in towns.
  • Get a map for every dungeon.
  • If you can't use an item, turn off everything else in your inventory.
  • Always grind a level after you beat a boss.
  • You are supposed to fight bosses with charged attacks.