Final Fantasy 14: A Realm Reborn: Difference between revisions
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(Created page with "- When you're making a character, go with whatever you want. There's (currently) nothing special attached to signs, or birthdates. Race has so little bearing on your stats that i...") |
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* The various choices you make at character creation have minimal gameplay impact, so just focus on making a character you find aesthetically pleasing. | |||
* The main questline should be your top priority as many gameplay features such as mounts are unlocked by progressing in it. Any non-main quests that unlock something upon completing them (known as "Feature Quests") are marked with a + next to the quest icon and are also worth picking up. | |||
* Remember that any sidequests you complete will remain completed even if you switch classes. If you're not in an immediate need for the reward or experience, it can be a good idea to leave some for your other classes. | |||
* You will eventually be asked to choose a Grand Company to join. They are largely identical aside from their location, so go with whichever seems coolest. You can also change your GC later if you want. | |||
* In addition to using the normal teleport location list, you can also teleport to any attuned Aetherytes by simply selecting them on your map. | |||
- | * Every city has a system of fast-travel points to every important building called the Aethernet. By unlocking all these points (just run to them and activate), you'll gain access to fast-travel out all the main exits for that city. | ||
- | * Non-expansion jobs are unlocked upon reaching level 30 in a class and following your class quest line. | ||
* Always make sure you do your class/job quests as they become available, which is every 5 levels in the base game and every 2-3 levels in the expansions. They usually net you a new weapon, a new ability, or more. | |||
* Every combat class/job receives a +100% experience bonus if you have a higher level class already, up to level 60. | |||
* Being in or logging out in a Sanctuary (practically any area with an Aetheryte you can teleport to) will slowly accumulate a +50% "Rested" bonus to all experience gained for up to 1.5 levels. This applies to all classes and jobs, including crafters and gatheres. | |||
- | * While gathering and crafting classes can be extremely useful once leveled up, they also take a lot of time and effort to reach that point. The game does provide various ways to level them up such as Beast Tribe daily quests and Grand Company turn-ins, but even so it's best to focus on at least one combat class/job first and come back to them later if you feel so inclined. | ||
* For crafting leves, you get double experience when you turn in the High Quality version of the item. The same applies to most other sources of experience that require item or material turn-ins, such as the daily Grand Company supply & provision missions. | |||
[[Category:Games]] | [[Category:Games]] |
Revision as of 20:13, 19 June 2017
- The various choices you make at character creation have minimal gameplay impact, so just focus on making a character you find aesthetically pleasing.
- The main questline should be your top priority as many gameplay features such as mounts are unlocked by progressing in it. Any non-main quests that unlock something upon completing them (known as "Feature Quests") are marked with a + next to the quest icon and are also worth picking up.
- Remember that any sidequests you complete will remain completed even if you switch classes. If you're not in an immediate need for the reward or experience, it can be a good idea to leave some for your other classes.
- You will eventually be asked to choose a Grand Company to join. They are largely identical aside from their location, so go with whichever seems coolest. You can also change your GC later if you want.
- In addition to using the normal teleport location list, you can also teleport to any attuned Aetherytes by simply selecting them on your map.
- Every city has a system of fast-travel points to every important building called the Aethernet. By unlocking all these points (just run to them and activate), you'll gain access to fast-travel out all the main exits for that city.
- Non-expansion jobs are unlocked upon reaching level 30 in a class and following your class quest line.
- Always make sure you do your class/job quests as they become available, which is every 5 levels in the base game and every 2-3 levels in the expansions. They usually net you a new weapon, a new ability, or more.
- Every combat class/job receives a +100% experience bonus if you have a higher level class already, up to level 60.
- Being in or logging out in a Sanctuary (practically any area with an Aetheryte you can teleport to) will slowly accumulate a +50% "Rested" bonus to all experience gained for up to 1.5 levels. This applies to all classes and jobs, including crafters and gatheres.
- While gathering and crafting classes can be extremely useful once leveled up, they also take a lot of time and effort to reach that point. The game does provide various ways to level them up such as Beast Tribe daily quests and Grand Company turn-ins, but even so it's best to focus on at least one combat class/job first and come back to them later if you feel so inclined.
- For crafting leves, you get double experience when you turn in the High Quality version of the item. The same applies to most other sources of experience that require item or material turn-ins, such as the daily Grand Company supply & provision missions.