Hitman: Absolution: Difference between revisions

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- If a level is heavily populated by guards, and you don't need to trespass into guard only areas, try to find a disguise the guards won't find familiar. It's good to be in the minority in this game since you don't want to be identified.
- If a level is heavily populated by guards, and you don't need to trespass into guard only areas, try to find a disguise the guards won't find familiar. It's good to be in the minority in this game since you don't want to be identified.


- You may have noticed x out of x item/challenge indicators at the end of levels for finding all objects. Nope, these are bugged- several levels have objects glitched into surfaces and completely unobtainable.
- If a level only has one disguise option, put it on and continue to move around as if you were sneaking. This will save some instinct meter for later. Enemies might notice and tell you to "stand up straight/cut it out", but you can break line of sight and they will return to their patrol.
- If a level only has one disguise option, put it on and continue to move around as if you were sneaking. This will save some instinct meter for later. Enemies might notice and tell you to "stand up straight/cut it out", but you can break line of sight and they will return to their patrol.



Revision as of 21:05, 19 June 2017

- Unlike Blood Money, disguises are no free passes to enter restricted areas, as people look through disguises much faster. So try to stay out of line of sight even when disguised and use hiding spots where you interact with an object.

- If you cannot stealth through a section there is nothing wrong with using brute force. Most of the time, it will only attract enemies within earshot and not half the map.

- Knocking out civilians and hiding the unconscious bodies is point neutral.

- If you just crouch behind an object, enemies might still see you. To take cover, use the stick to cover function to be actively leaning against the object.

- If you only need to pass small restricted area, you can dash through. You will get a trespassing warning, but if you are out of it fast enough, enemies will not resort to lethal force.

- What I like to do is just run around a level like a madman, trying to find all the important spots and passages before I attempt it for real. As long as you don't activate any checkpoints you score will be back to zero when you restart.

- That said unless you're going for a perfect no-kills, suit-only, unspotted run, there are a lot of things you can do without damaging your score too much, for example: Headshot + Body Hidden - Non-Target Kill = 0 points.

- As far as instinct goes, unless you're going suit-only, it's best to save it for that move that disguises you unconditionally.

- Don't try for a perfect the first time through. You'll gain upgraded abilities as you play through the game (more instinct, accuracy, etc), which will make sneaking around much easier when you replay them.

- This goes double for a certain level where one of your options for completing it involves a time limit. That level is

Birdie's Gift (the gun range)

- If a level is heavily populated by guards, and you don't need to trespass into guard only areas, try to find a disguise the guards won't find familiar. It's good to be in the minority in this game since you don't want to be identified.

- You may have noticed x out of x item/challenge indicators at the end of levels for finding all objects. Nope, these are bugged- several levels have objects glitched into surfaces and completely unobtainable. - If a level only has one disguise option, put it on and continue to move around as if you were sneaking. This will save some instinct meter for later. Enemies might notice and tell you to "stand up straight/cut it out", but you can break line of sight and they will return to their patrol.

- Attaching to cover really helps breaking line of sight. Beware: Doorways are the only objects that are guaranteed to stop your movement at the edge. Crates will let you slide around the corners without a button prompt.