Tales of Berseria: Difference between revisions

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(Created page with "* Any item with a bag for an icon is there to be sold to merchants. There's no reason to hang on to them. * At a certain point in the game you'll get the ability to fight two...")
 
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* Any item with a bag for an icon is there to be sold to merchants. There's no reason to hang on to them.
* Any item with a bag for an icon is there to be sold to merchants. There's no reason to hang on to them.


* At a certain point in the game you'll get the ability to fight two enemies at once in the field. When both are close to you, a black aura will be shown around them, and engaging at this point will start a "Dangerous Battle". Doing this regularly gets you 6 times more experience per fight than fighting the enemies one at a time, which changes battles from a pointless waste of time into a great way to farm EXP and grade.
* At a certain point in the game you'll get the ability to fight two enemies at once in the field. When both are close to you, a black aura will be shown around them, and engaging at this point will start a "Dangerous Battle". In my playthrough on Normal difficulty this gets me six times more experience per fight than fighting the enemies one at a time, which changes battles from a pointless waste of time into a great way to farm EXP and grade.


[[Category:Games]]
[[Category:Games]]

Revision as of 21:37, 12 February 2017

  • Any item with a bag for an icon is there to be sold to merchants. There's no reason to hang on to them.
  • At a certain point in the game you'll get the ability to fight two enemies at once in the field. When both are close to you, a black aura will be shown around them, and engaging at this point will start a "Dangerous Battle". In my playthrough on Normal difficulty this gets me six times more experience per fight than fighting the enemies one at a time, which changes battles from a pointless waste of time into a great way to farm EXP and grade.