Ni No Kuni II: Revenant Kingdom: Difference between revisions
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m (Ahobday moved page Ni No Kuni 2 to Ni No Kuni 2: Revenant Kingdom without leaving a redirect) |
m (Ahobday moved page Ni No Kuni 2: Revenant Kingdom to Ni No Kuni II: Revenant Kingdom) |
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Revision as of 06:05, 29 March 2018
- Yes, Roland is that strong. He's your physical specialist though (and learns a grand total of one damage spell, which works off his melee stat), so in situations where you want magic he's weaker.
- Magic will seem pretty bad compared to techniques until you get to kingdom building. This is because you can upgrade magic; techs are as strong as they'll ever be.
- If you're having trouble with a boss/tainted monster and want to give yourself an edge, you can go into the tactic tweaker and put all your points into its type and element for a boost.
- If you're finding the game a bit too easy as of chapter 4 or 5 (it's very easy for the first couple chapters no matter what), avoid extraneous fights and turn off the tactic tweaker exp boost. Being a little underleveled makes combat a bit more thrilling.
- Once you get kingdom building, keep in mind that the most important building to build and prioritize is the Institute of Innovation. It requires a level 2 kingdom and is gated behind an expensive upgrade, but it's very extremely worth it. Get it ASAP.
- There are citizens for your kingdom everywhere, so every chapter go looking; this game is a side quest addict's dream. Here's a tip for free: check back at Auntie Martha's cottage a chapter or two later, someone will show up there.
- Healing magic does exist in the game, but you're not likely to get it until chapter 7 or so, it costs your entire MP bar, and it's a full party heal+revive. Evan and Tani learn it. Higgledies will be your main source of consistent healing, with consumables to pick up the slack.