Planescape: Torment: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 14: | Line 14: | ||
* Morte's teeth can be upgraded. Ingress, who will be northwest of where you emerge from the Mortuary, has the first set you can get. | * Morte's teeth can be upgraded. Ingress, who will be northwest of where you emerge from the Mortuary, has the first set you can get. | ||
* Intelligence and wisdom unlock a lot of cool dialogue options and you should put those pretty high when you start the game. Put Wisdom at 18 and Intelligence at 14. | |||
* Exhaust all the dialogue options with the ghost lady on the ground floor of the mortuary otherwise you miss an essential ability. | |||
[[Category:Games]] | [[Category:Games]] |
Revision as of 03:31, 11 December 2018
- PS:T is a game of dialogue so keep speaking to everyone, including your own companions. This is one title where Friends is a more useful spell than Magic Missile.
- Wisdom, Intelligence, and Charisma are the most important stats in the game as they unlock the most conversation options. You can learn to be a Mage by doing a quest in Ragpicker's Square, making the other combat stats even less important.
- Make sure you retrieve both your abilities (Raise Dead and Stories-Bones-Tell) by speaking to Deionarra in the Mortuary and Stale Mary in the Dead Nation, respectively.
- Dying is not the end. If you die, don't reload - roll with it.
- Don't be afraid to join a faction. You can always leave them and join another once you've finished all their quests.
- Some items worth keeping include a Hammer, a Prybar and one piece of junk. On the more unique end the Bronze Sphere and Soego's Skull are also have an use later.
- Fell the tattoo artist is worth coming back to regularly, as you progress through quests he'll offer more tattoos and experience rewards. Should you find a certain severed arm, that's also worth bringing back to him and letting Dak'kon translate it when you do.
- Morte's teeth can be upgraded. Ingress, who will be northwest of where you emerge from the Mortuary, has the first set you can get.
- Intelligence and wisdom unlock a lot of cool dialogue options and you should put those pretty high when you start the game. Put Wisdom at 18 and Intelligence at 14.
- Exhaust all the dialogue options with the ghost lady on the ground floor of the mortuary otherwise you miss an essential ability.