Astral Chain: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 10: | Line 10: | ||
* Getting hit doesn't impact your score, feel like that's an unexpected + important note for Platinum vets | * Getting hit doesn't impact your score, feel like that's an unexpected + important note for Platinum vets | ||
* This is a test. | |||
[[Category:Games]] | [[Category:Games]] |
Revision as of 14:23, 10 September 2019
- The game starts you at the 'Casual' difficulty, and won't rank your fights. You can switch 'Standard PT' difficulty after the prologue if you want the traditional P+ experience of being told you suck
- Half the combat system doesn't open up until Chapter 3
- You can recycle cans at recycle bins in the city
- Check out the control options, controller type C is the closest to Bayonetta controls for you Platinum vets
- Anything described as 'Salvage' is vendor trash but hang on to cat food!
- Getting hit doesn't impact your score, feel like that's an unexpected + important note for Platinum vets
- This is a test.