Xenoblade Chronicles 3: Difference between revisions
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* At a certain point a few hours into the game, you meet a trader and the game tells you it will auto-sell any sell-only loot from then on. In case it's not clear, this happens at the end of every fight, not only when you speak to a trader. You'll see, after a fight, that some loot automatically flies towards your character and you're told how much money it was worth. | * At a certain point a few hours into the game, you meet a trader and the game tells you it will auto-sell any sell-only loot from then on. In case it's not clear, this happens at the end of every fight, not only when you speak to a trader. You'll see, after a fight, that some loot automatically flies towards your character and you're told how much money it was worth. | ||
[[Category:Games]] | [[Category:Games]] |
Revision as of 15:38, 31 July 2022
- The game is generally good at explaining systems/concepts, and stores all of its tutorials in the tips menu.
- At a certain point a few hours into the game, you meet a trader and the game tells you it will auto-sell any sell-only loot from then on. In case it's not clear, this happens at the end of every fight, not only when you speak to a trader. You'll see, after a fight, that some loot automatically flies towards your character and you're told how much money it was worth.