Final Fantasy VII Rebirth: Difference between revisions
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(Created page with "* Most of the gameplay tips from Final Fantasy VII Remake still apply. * There is an upgrade weapon screen in the menu, but weapons upgrade automatically. The only thing you have control of is weapon skills. * Materia equipped to back-liners get AP, but only if they are available, so open world yes, locked party areas and arenas no. * The chapter select is even more feature-filled than Remake's was, so don't worry too much about missing anything. * Auto-Cast and...") |
(added Final Fantasy 07 Rebirth to category:games to try to get it aligned properly in the TOC) |
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* Auto-Cast and Auto-Weapon Ability use the ATB/MP, but Synergy does not. | * Auto-Cast and Auto-Weapon Ability use the ATB/MP, but Synergy does not. | ||
[[Category:Games]] | [[Category:Games|Final Fantasy 07 Rebirth]] |
Revision as of 03:07, 18 November 2024
- Most of the gameplay tips from Final Fantasy VII Remake still apply.
- There is an upgrade weapon screen in the menu, but weapons upgrade automatically. The only thing you have control of is weapon skills.
- Materia equipped to back-liners get AP, but only if they are available, so open world yes, locked party areas and arenas no.
- The chapter select is even more feature-filled than Remake's was, so don't worry too much about missing anything.
- Auto-Cast and Auto-Weapon Ability use the ATB/MP, but Synergy does not.