Crystal Project: Difference between revisions

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(Created page with "* Even if you don't want any cheats, do consider turning on the assist option to save up to 3 home stones at a time, it's a massive time-saver and even the game says most players will want it on. * There are multiple temples and you'll want to keep a few teleport shards (or a stone) for each on hand for convenient fast travel. * Learn to favorite, you'll get another shortcut menu just for those. You want the mobility tools and the "Auto Top-Up" option in there. * Yes,...")
 
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* Many skills require specific types of weapons, sometimes mutually-exclusive on the same class. If you can't use your skills, check if you have the right weapon equipped.
* Many skills require specific types of weapons, sometimes mutually-exclusive on the same class. If you can't use your skills, check if you have the right weapon equipped.


* If progress seems explicitly gated in an annoying way, you don't have to follow the rules as long as you can pull it off.
* If progress seems explicitly gated in a blatantly unfair way, you don't have to follow the rules as long as you can pull it off.


* DOT statuses like poison/bleeding are super useful, even on bosses (their massive HP-damage resistance is there specifically to curb the "% of max HP/turn" damage, but it still works).
* DOT statuses like poison/bleeding are super useful, even on bosses (their massive HP-damage resistance is there specifically to curb the "% of max HP/turn" damage, but it still works).
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