Mega Man Maverick Hunter X: Difference between revisions

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(Created page with "- X's capsules have been moved around for this version, although the stages that had capsules before should still contain them. - You know those blocks that you can headbutt wit...")
 
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- X's capsules have been moved around for this version, although the stages that had capsules before should still contain them.
"* "X's capsules have been moved around for this version, although the stages that had capsules before should still contain them.


- You know those blocks that you can headbutt with the head upgrade? You can also destroy them by wall-sliding on them and then jumping off.
- You know those blocks that you can headbutt with the head upgrade? You can also destroy them by wall-sliding on them and then jumping off.

Revision as of 16:54, 11 March 2018

"* "X's capsules have been moved around for this version, although the stages that had capsules before should still contain them.

- You know those blocks that you can headbutt with the head upgrade? You can also destroy them by wall-sliding on them and then jumping off.

- Vile's game starts much harder than it ends. Once you beat a boss or two the game gets easier. If you know which weapons to equip, the entire endgame is pretty easy.

- The Sub-Tank in Storm Eagle's stage and the heart in Armored Armadillo's stage are such gigantic pains in the ass that you should consider skipping them. You can beat the 8 Robot Masters with no hearts or Sub-Tanks (in fact, I did), and for the final three stages missing a heart or a Sub-Tank won't hurt you that bad.