Last Scenario: Difference between revisions
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* Enemies (especially bosses) LOVE to use status effects, so equipment that protects against them is pretty valuable. Late in the game (I haven't beaten it yet) there are what's called Warding Charms(?) that protect against everything, get four as quickly as possible. | |||
- Don't blow your money on new weapons/armor every time it's available, you don't make nearly enough money for this to be feasible. | - Don't blow your money on new weapons/armor every time it's available, you don't make nearly enough money for this to be feasible. |
Revision as of 16:57, 11 March 2018
- Enemies (especially bosses) LOVE to use status effects, so equipment that protects against them is pretty valuable. Late in the game (I haven't beaten it yet) there are what's called Warding Charms(?) that protect against everything, get four as quickly as possible.
- Don't blow your money on new weapons/armor every time it's available, you don't make nearly enough money for this to be feasible.
- Before you go into the desert, make a separate save because you'll be trapped there for a while with no chance to re-supply. Think of it as a "Wiegraf" scenario from FFT.
- You can get prizes for playing Hex, and I think there's an optional boss that's only available if you collect every card in the game. I'm awful at it though so I wouldn't know. I think there's one or two Hex players that can be missed so make sure you play it whenever possible.