Mega Man Maverick Hunter X: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "^- " to ""* "") |
m (Text replacement - ""* "" to "* ") |
||
Line 1: | Line 1: | ||
* X's capsules have been moved around for this version, although the stages that had capsules before should still contain them. | |||
- You know those blocks that you can headbutt with the head upgrade? You can also destroy them by wall-sliding on them and then jumping off. | - You know those blocks that you can headbutt with the head upgrade? You can also destroy them by wall-sliding on them and then jumping off. |
Revision as of 16:57, 11 March 2018
- X's capsules have been moved around for this version, although the stages that had capsules before should still contain them.
- You know those blocks that you can headbutt with the head upgrade? You can also destroy them by wall-sliding on them and then jumping off.
- Vile's game starts much harder than it ends. Once you beat a boss or two the game gets easier. If you know which weapons to equip, the entire endgame is pretty easy.
- The Sub-Tank in Storm Eagle's stage and the heart in Armored Armadillo's stage are such gigantic pains in the ass that you should consider skipping them. You can beat the 8 Robot Masters with no hearts or Sub-Tanks (in fact, I did), and for the final three stages missing a heart or a Sub-Tank won't hurt you that bad.