Middle-earth: Shadow of Mordor: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "TEMPORARY-DASH-CHARACTER" to "TEMPORARYDASHCHARACTER") |
m (Text replacement - "- " to "* ") |
||
Line 1: | Line 1: | ||
* Forge at the towers for fast travel. | * Forge at the towers for fast travel. | ||
* Normal orcs can still be interrogated TEMPORARYDASHCHARACTER they will only reveal unidentified commanders, though. | |||
* Each area tells you which plants grow for your gathering side quest. | |||
* Get used to the parry system (it's Batman), and the dodge system. Harder enemies cannot be parried so you'll get the dodge prompt for those. | |||
* Grab the talent that lets you explode campsites, it'll rack up easy kill and you can lure enemies/commanders to them. You cannot damage yourself in them. | |||
* You can toggle Detective Mode while aiming with your bow. | |||
* There's a Kill 100 Orcs in a coliseum side quest, you may want to hold off on this until you get some runes that siphon/restore life when conditions are met. | |||
* When commanders are fleeing or when they are weakened (their outline will turn green) you can grab them. | |||
* If you see places with 3 Elf-Arrows next to each other, this typically means to use your bow. | |||
* Some world locations require you to squeeze between objects in order to get to objectives. | |||
* Don't be afraid to die. This will create a Nemesis for you. | |||
* The skill that lets you shoot an orc in the leg to immobilise them doesnt sound that useful in combat, but its super useful to pin down a fleeing enemy warchief so you can catch and kill/brand them. Sometimes trying to run them down on foot can be annoying. | |||
[[Category:Games]] | [[Category:Games]] |
Revision as of 18:46, 11 March 2018
- Forge at the towers for fast travel.
- Normal orcs can still be interrogated TEMPORARYDASHCHARACTER they will only reveal unidentified commanders, though.
- Each area tells you which plants grow for your gathering side quest.
- Get used to the parry system (it's Batman), and the dodge system. Harder enemies cannot be parried so you'll get the dodge prompt for those.
- Grab the talent that lets you explode campsites, it'll rack up easy kill and you can lure enemies/commanders to them. You cannot damage yourself in them.
- You can toggle Detective Mode while aiming with your bow.
- There's a Kill 100 Orcs in a coliseum side quest, you may want to hold off on this until you get some runes that siphon/restore life when conditions are met.
- When commanders are fleeing or when they are weakened (their outline will turn green) you can grab them.
- If you see places with 3 Elf-Arrows next to each other, this typically means to use your bow.
- Some world locations require you to squeeze between objects in order to get to objectives.
- Don't be afraid to die. This will create a Nemesis for you.
- The skill that lets you shoot an orc in the leg to immobilise them doesnt sound that useful in combat, but its super useful to pin down a fleeing enemy warchief so you can catch and kill/brand them. Sometimes trying to run them down on foot can be annoying.