Bulletstorm: Difference between revisions
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* Once you've picked up a weapon for the first time, you can unlock upgrades and such from drop-pods. Some upgrades aren't immediately available, so don't forget to check back on each weapon's screen every once in a while. | * Once you've picked up a weapon for the first time, you can unlock upgrades and such from drop-pods. Some upgrades aren't immediately available, so don't forget to check back on each weapon's screen every once in a while. | ||
* If an enemy can't be kicked or leashed because they're too fast, you can shoot them to stagger them, and THEN kick or leash them. | |||
* No enemy, as far as I'm aware, is too fast to dodge a sliding kick, so use that liberally. | |||
* Certain combos are good for points because they're easy to pull off. Slide into an enemy and shoot them in the head with the shotgun for an easy 50 points. | |||
[[Category:Games]] | [[Category:Games]] |
Latest revision as of 18:48, 11 March 2018
- Once you've picked up a weapon for the first time, you can unlock upgrades and such from drop-pods. Some upgrades aren't immediately available, so don't forget to check back on each weapon's screen every once in a while.
- If an enemy can't be kicked or leashed because they're too fast, you can shoot them to stagger them, and THEN kick or leash them.
- No enemy, as far as I'm aware, is too fast to dodge a sliding kick, so use that liberally.
- Certain combos are good for points because they're easy to pull off. Slide into an enemy and shoot them in the head with the shotgun for an easy 50 points.