Half-Life: Alyx: Difference between revisions
Jump to navigation
Jump to search
(Created page with "* Do not spend any significant amount of effort "saving" ammunition. Like prior games, ammo spawns ahead of you based on how much you need; if you "save up", you're just not g...") |
No edit summary |
||
Line 3: | Line 3: | ||
* You can abuse the reflex sight upgrade on the pistol to tell which zombies are dead and which are playing possum. | * You can abuse the reflex sight upgrade on the pistol to tell which zombies are dead and which are playing possum. | ||
* Actually go digging through drawers, cupboards and shelves, or you'll find | * Actually go digging through drawers, cupboards and shelves, or you'll find very little resin otherwise. | ||
* The health station cores and stations are a 1:1 pair. If you find the core or an empty station, its partner is nearby waiting to be found. There's zero reason to tuck one into your inventory slots for "later". | * The health station cores and stations are a 1:1 pair. If you find the core or an empty station, its partner is nearby waiting to be found. There's zero reason to tuck one into your inventory slots for "later". | ||
[[Category:Games]] | [[Category:Games]] |
Latest revision as of 16:25, 3 February 2021
- Do not spend any significant amount of effort "saving" ammunition. Like prior games, ammo spawns ahead of you based on how much you need; if you "save up", you're just not going to get any more of that type.
- You can abuse the reflex sight upgrade on the pistol to tell which zombies are dead and which are playing possum.
- Actually go digging through drawers, cupboards and shelves, or you'll find very little resin otherwise.
- The health station cores and stations are a 1:1 pair. If you find the core or an empty station, its partner is nearby waiting to be found. There's zero reason to tuck one into your inventory slots for "later".