Warframe: Difference between revisions

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* Use the wikia page, you'll need it: http://warframe.wikia.com/wiki/WARFRAME_Wiki
* Warframe is mainly a co-operative MMO. Feel free to use the wikia page to sort through all the jargon, pre-requisites, and assorted confusion: http://warframe.wikia.com/wiki/WARFRAME_Wiki


* You start the game with 40 Platinum (As opposed to the credits you earn from missions). It can only be used to purchase items or inventory space (Warframe slots and weapon slots are both recommended since they can only be bought with platinum).
* You might have to customize your controls or sensitivity to suit your playstyle. Regardless of your platform, make sure that you can comfortably slide and jump endlessly. Rolling helps with directional speed and resets every time you land or jump.


* Don't go crazy in the market everytime you have a surplus. Most things can be earned through hard work, random time-limited alerts, and (lots of) luck. You never know when an alert will give you a blueprint for free. (Weekend events are a good time for free stuff.)
* Your main goal starting out is to unlock the mission nodes in the navigation screen. Each planet has its own resources, so you might not be able to craft a blueprint until you get a bit further.


* Always buy item blueprints from the market using credits. Play missions to get the resources needed to create them.
* There's no limit on the amount of mods, resources, gear, blueprints, or miscellaneous parts you can collect. They don't take up inventory space like frames, weapons, and companions.


* Each planet has its own set of resources, so if a blueprint is asking for something you don't have then you'll have to keep unlocking planets. (Hint: Beat a planet's boss to unlock a new planet.)
* Earth, Venus, and Deimos each have an open world area. It's easy to become bogged down with the amount of content they have on offer, but you can always return with better equipment to see it all through. A realistic goal to start with is to get a hold of some pieces of gear, namely: a mining laser, a fishing spear, and a tranquilizer gun. Each can be used to earn more resources directly from the open worlds, even while free roaming.


* Start leveling "MK-1" weapons to find what suits your playstyle/warframe abilities. Discard these for the regular versions since they are straight upgrades in every respect. (e.g. use MK-1 Paris first, then move onto the Paris. Same goes for the MK-1 Braton, MK-1 Kunai, MK-1 Bo, etc)
* If you're playing solo, it's good idea to look for Energy at the start of the mission before the enemy spots you. By opening a few lockers, you can boost your energy and focus on maintaining it rather than building it up. Later on you'll have other ways of generating energy and won't have to scour the map anymore.


* You might want to do Void missions to collect some better resources. Void missions require that you have a void key each time you want to deploy there. Collecting the Paris Prime is often recommended.
* Mission levels are finite, but enemies are infinite. You only have fight the ones that interfere with the mission objective.


* All weapons, warframes and companions gain affinity when brought into a mission. They will gain affinity until they reach level 30 (max rank).
* If you need to farm resources, create or join a group of people looking for the same resource. Coordinate your loadouts and find the right mission to collect resources faster. Joining a Clan is great for this purpose alone.


* Even if you hate using a particular weapon/warframe/companion, take it to max rank before discarding it. This is for two reasons: 1) The higher the rank, the more capacity it will have for mods. Some weapons don't reveal their strengths until they are heavily modified. 2) You can only gain affinity the first time you level up a weapon, so it's always worth maxing it. This is important because...
* Certain mission types are endless. For example, "Defence" will directly ask if you want to cash out and leave, or continue to fight and risk losing it all to earn even more. On the other hand, "Survival" is simply an endurance run that will mark the exit after a certain amount of time, so you can choose when to call it quits.


* ...your overall experience level (Mastery Rank) goes up when you gain affinity with weapons, warframes and companions.
* Invasions require you to play a mission 3 times in order to earn the reward listed. If there's a choice of two rewards, you can only earn one.


* Some items aren't attainable until you reach a certain Mastery Rank.
* Quests are a small series of narrative based missions that unlock things like specific frames and equipment. You can ignore quests between missions and resume at any time. Many quests ask you to craft items from blueprints before continuing, forcing a 12 to 24 hour wait. There's a chain of story quests once you make it far enough into the star chart that will unlock a new gameplay element.


* At Mastery Rank 4, you can join syndicates. Find a guide because you're going to trade syndicate offerings for a steady income of Platinum.  
* Bounties are found in the open world areas. They're small chains of 3 to 5 missions that all need to be completed in one fell swoop. If you fail or quit, then you'll have to start over again. They often drop frame parts in addition to the many local resources.


* I believe everyone can trade in Maroo's Bazaar on Earth. You can join a clan in order to trade in their Dojo.
* The game can be repetitive, so you may want to turn off the instructional dialogue once you have a handle on all the mission types.
 
* Collect mods from fallen enemies and fuse any duplicates or extras to make them stronger. Each mod has rank pips along the bottom, from 3 to 5 to 10. The higher the rank; the stronger the effect. However, higher ranks also mean a higher drain on weapon/warframe/companion capacity.
 
* The game will give you damaged versions at the beginning of the game. They will appear cracked and the description will say "DAMAGED". You should not make these stronger, just wait for undamaged mods to drop.
 
* You can alter/increase your weapon's mod capacity with Forma and Orokin Catalysts (There are also Orokin Reactors for Warframes/Companions). These will become important once you've ranked up your mods and can't fit 8 all at once.
 
* The first mods you want to rank up are Redirection/Vitality for Warframes, and Serration/Hornet Strike/Pressure Point for weapons.
 
* You'll soon find elemental mods for Heat, Cold, Electricity and Toxic. These be combined to make even more elements, but check the wiki to find out enemy weaknesses.


[[Category:Games]]
[[Category:Games]]

Revision as of 07:27, 9 May 2021

  • You might have to customize your controls or sensitivity to suit your playstyle. Regardless of your platform, make sure that you can comfortably slide and jump endlessly. Rolling helps with directional speed and resets every time you land or jump.
  • Your main goal starting out is to unlock the mission nodes in the navigation screen. Each planet has its own resources, so you might not be able to craft a blueprint until you get a bit further.
  • There's no limit on the amount of mods, resources, gear, blueprints, or miscellaneous parts you can collect. They don't take up inventory space like frames, weapons, and companions.
  • Earth, Venus, and Deimos each have an open world area. It's easy to become bogged down with the amount of content they have on offer, but you can always return with better equipment to see it all through. A realistic goal to start with is to get a hold of some pieces of gear, namely: a mining laser, a fishing spear, and a tranquilizer gun. Each can be used to earn more resources directly from the open worlds, even while free roaming.
  • If you're playing solo, it's good idea to look for Energy at the start of the mission before the enemy spots you. By opening a few lockers, you can boost your energy and focus on maintaining it rather than building it up. Later on you'll have other ways of generating energy and won't have to scour the map anymore.
  • Mission levels are finite, but enemies are infinite. You only have fight the ones that interfere with the mission objective.
  • If you need to farm resources, create or join a group of people looking for the same resource. Coordinate your loadouts and find the right mission to collect resources faster. Joining a Clan is great for this purpose alone.
  • Certain mission types are endless. For example, "Defence" will directly ask if you want to cash out and leave, or continue to fight and risk losing it all to earn even more. On the other hand, "Survival" is simply an endurance run that will mark the exit after a certain amount of time, so you can choose when to call it quits.
  • Invasions require you to play a mission 3 times in order to earn the reward listed. If there's a choice of two rewards, you can only earn one.
  • Quests are a small series of narrative based missions that unlock things like specific frames and equipment. You can ignore quests between missions and resume at any time. Many quests ask you to craft items from blueprints before continuing, forcing a 12 to 24 hour wait. There's a chain of story quests once you make it far enough into the star chart that will unlock a new gameplay element.
  • Bounties are found in the open world areas. They're small chains of 3 to 5 missions that all need to be completed in one fell swoop. If you fail or quit, then you'll have to start over again. They often drop frame parts in addition to the many local resources.
  • The game can be repetitive, so you may want to turn off the instructional dialogue once you have a handle on all the mission types.