Elden Ring: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 13: | Line 13: | ||
* Enemies also have a hidden 'poise' bar. Hit them with enough strong (R2) attacks and they will be staggered, allowing you to do sicknasty moves | * Enemies also have a hidden 'poise' bar. Hit them with enough strong (R2) attacks and they will be staggered, allowing you to do sicknasty moves | ||
* | * The parry window and timing are real short. It's easier with lighter shields, so get a buckler and practice on some easy dudes. | ||
* Tutorial content that a lot of people miss: | * Tutorial content that a lot of people miss: | ||
Line 47: | Line 47: | ||
* Using a Furlcalling Finger Remedy allows you to see summon signs, but locks out using ashes to summon NPC spirits even if you walk into a boss arena with no phantoms with you. Using the Finger Remedy a second time will let you cancel the effect and refund you the Remedy if you don't find any summon signs and want to use ashes again. | * Using a Furlcalling Finger Remedy allows you to see summon signs, but locks out using ashes to summon NPC spirits even if you walk into a boss arena with no phantoms with you. Using the Finger Remedy a second time will let you cancel the effect and refund you the Remedy if you don't find any summon signs and want to use ashes again. | ||
* Ashes of War are infinitely reusable, don’t worry about experimenting with them | |||
* In addition to the red and blue scarab beetles that refill your flasks, there are also silver ones that drop loot | |||
* Map fragments appear as obelisk symbols on your blank map | |||
* The first merchant sells a clue to the location of an extremely useful item | |||
[[Category:Games]] | [[Category:Games]] |
Revision as of 19:33, 7 March 2022
- The horse has a double jump
- Don't stress about losing runes to silly deaths. You'll get lots more.
- You have a short invincibility window while rolling
- Don't spend too long banging your head against a boss. Go do something else, and come back with better equipment and better skills later.
- Equip load decides how quickly you move, how far you roll and for how long you are invincible. Light load is anything below 30% and medium is below 70%. Light load can be real good even if you're only wearing a dorky hat.
- Conversely, poise decides how likely you are to be staggered by attacks. If you're going for medium/heavy load, get as much poise as possible. Even light load can use poise so you don't fall over from an arrow.
- Enemies also have a hidden 'poise' bar. Hit them with enough strong (R2) attacks and they will be staggered, allowing you to do sicknasty moves
- The parry window and timing are real short. It's easier with lighter shields, so get a buckler and practice on some easy dudes.
- Tutorial content that a lot of people miss:
- You can wield any weapon (even shields!) in two hands by holding Y+R1/L1. Try it out, each weapon has a different moveset and does more damage.
- Press R2 after blocking an attack to perform a powerful counterstrike.
- And because everyone is asking, smithing stones can be found in mines and as rare drops from some overworld mobs.
- Head in the direction the game points you to find the first merchant. Buy the torch and crafting kit asap, get the telescope later
- Your mount unlocks after a certain amount of time and will occur during a rest scene at a bonfire
- Return to the first merchant at night after getting the mount to meet a new NPC
- The Gatefront ruins have a essential weapons crafting tool
- Stealth is extremely useful to instant kill wandering enemies
- Pick up all gestures some are used for NPC reactivity and puzzle solving
- Break open glowing skulls; they contain golden runes, consumables to grant currency
- Buy a bow to make animal hunting far easier
- You can run while sneaking, makes it easier to sneak up on things, and you can even do the running attacks if you want.
- Arrows are craftable with resources picked up from the world so having a starter class with a bow is more viable economically
- Some mobs will de-aggro if you walk away once they are alerted.
- Two handing a weapon or holding a item like a casting talisman in offhand will allow you to access a special ability by using the off hand strong attack. Which ability this is depends on the weapon. Most cost a small amount of mana to use.
- You can change your character’s appearance mid-game. Exceptionally mild early game spoilers: Once you get access to Roundtable Hold, there’s a mirror in the room with the lady who gives hugs that you can use to get access to the character creation menu.
- Using a Furlcalling Finger Remedy allows you to see summon signs, but locks out using ashes to summon NPC spirits even if you walk into a boss arena with no phantoms with you. Using the Finger Remedy a second time will let you cancel the effect and refund you the Remedy if you don't find any summon signs and want to use ashes again.
- Ashes of War are infinitely reusable, don’t worry about experimenting with them
- In addition to the red and blue scarab beetles that refill your flasks, there are also silver ones that drop loot
- Map fragments appear as obelisk symbols on your blank map
- The first merchant sells a clue to the location of an extremely useful item