Roboquest: Difference between revisions
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* Sliding is super important, figure out a comfortable binding for it as soon as possible. | |||
* | * Normal difficulty gets brutal about halfway through on a fresh save. Consider dropping the difficulty to Easy to bank up some wrenches to unlock critical upgrades. | ||
* | * The perks on the right side of the upgrade screen require special items. | ||
* | * Air mobility opens up a lot more once you unlock certain gadgets, though you might be able to find rocket jump weapons prior to that. | ||
* | * One of the enemies in the opening level is not like the others. | ||
* | * If you end up somewhere with a time limit, you instantly die if time runs out. | ||
[[Category:Games]] | [[Category:Games]] |
Revision as of 21:18, 14 November 2023
- Sliding is super important, figure out a comfortable binding for it as soon as possible.
- Normal difficulty gets brutal about halfway through on a fresh save. Consider dropping the difficulty to Easy to bank up some wrenches to unlock critical upgrades.
- The perks on the right side of the upgrade screen require special items.
- Air mobility opens up a lot more once you unlock certain gadgets, though you might be able to find rocket jump weapons prior to that.
- One of the enemies in the opening level is not like the others.
- If you end up somewhere with a time limit, you instantly die if time runs out.