Limbus Company

From Before I Play
Revision as of 17:17, 26 January 2026 by Ahobday (talk | contribs) (Created page with "== General == * The tutorial teaches you the bare basics, not even explaining that E.G.Os have passives. Watch a YouTube video on how to understand the basics. [https://www.youtube.com/watch?v=viNXYLcc3Fo Like this one]. * This game, like Library of Ruina and Lob Corp, has some long and heavy readings. Get your English comprehension ready. * This game clashing system runs on a coin flip system, where 0 SP has a 50/50% chance on hitting heads or tail. and it scales dep...")
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General

  • The tutorial teaches you the bare basics, not even explaining that E.G.Os have passives. Watch a YouTube video on how to understand the basics. Like this one.
  • This game, like Library of Ruina and Lob Corp, has some long and heavy readings. Get your English comprehension ready.
  • This game clashing system runs on a coin flip system, where 0 SP has a 50/50% chance on hitting heads or tail. and it scales depending on your SP, with -45 SP having 95% chance to hit Tails and 45 SP having 95% chance to hit Heads.

Statuses

  • In a simple way to explain it, effects are put in Count and Potency, Potency is how much/many a status can inflict something (e.g 3 Rupture Potency can do 3 damage) and Count is how long the effect will last in turns.
  • Burn and Bleed is different in how it applies the effect, Burn only inflicts its Potency damage when the turn ends, whereas Bleed inflicts it when the enemy is attacking/clashing.