Limbus Company
General
- The tutorial teaches you the bare basics, not even explaining that E.G.Os have passives. Watch a YouTube video on how to understand the basics. Like this one.
- This game, like Library of Ruina and Lob Corp, has some long and heavy readings. Get your English comprehension ready.
- This game clashing system runs on a coin flip system, where 0 SP has a 50/50% chance on hitting heads or tail. and it scales depending on your SP, with -45 SP having 95% chance to hit Tails and 45 SP having 95% chance to hit Heads.
Statuses
- In a simple way to explain it, effects are put in Count and Potency, Potency is how much/many a status can inflict something (e.g 3 Rupture Potency can do 3 damage) and Count is how long the effect will last in turns.
- Burn and Bleed is different in how it applies the effect, Burn only inflicts its Potency damage when the turn ends, whereas Bleed inflicts it when the enemy is attacking/clashing.