6,157
edits
No edit summary |
No edit summary |
||
Line 31: | Line 31: | ||
- Hacking basics: capture the nodes that are unlikely to be detected first, and if you are detected disconnect and try again. Once you have to start hitting nodes with high detection chances, fortify everything you've got as you start the capture process, and try capturing / fortifying several nodes at ones before the trace starts. A good hack is a mixture of planning out your path to have as much stuff in the bag before a trace starts as possible, and frantically juggling your capture and fortify options ones the trace starts. | - Hacking basics: capture the nodes that are unlikely to be detected first, and if you are detected disconnect and try again. Once you have to start hitting nodes with high detection chances, fortify everything you've got as you start the capture process, and try capturing / fortifying several nodes at ones before the trace starts. A good hack is a mixture of planning out your path to have as much stuff in the bag before a trace starts as possible, and frantically juggling your capture and fortify options ones the trace starts. | ||
- | - The third boss will <div class="spoiler">counter your takedown attempts and do a lot of damage - UNLESS he's jumping over a wall as you do the takedown, in which case it's an instant win button.</div> | ||
You will visit Detroit and Hengsha twice each. Any side missions you didn't complete the first time will be gone the second time. Other than that, nothing else changes. If you didn't get a goodie cache the first time, it will be there on your second visit. | |||
In Detroit, stay away from the Convention Center until the plot sends you there. You'll get in a pointless fight if you go there early. | |||
In my previous hint I recommended choosing the tranq rifle from Sarif, because it's the only scoped long-range weapon you get for a while. However, if you have the director's cut, an actual sniper rifle can be found early on. | |||
Resist the urge to hack every terminal you see just for the XP. You'll quickly get bored. | |||
The punch-through-walls aug costs one Praxis, and there are *two* places where breaking a wall gets you a Praxis kit, so it's a no-brainer. (You can break weakened walls with explosives, but they're not highlighted without the aug, so that may or may not be cheating depending on your POV). | |||
During the last bossfight, the mounted gun turrets are invincible. | |||
When you win, let the credits roll all the way through for an Easter Egg. | |||
[[Category:Games]] | [[Category:Games]] |