Deus Ex: Human Revolution: Difference between revisions

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- Though the non-lethal achievement is a bit buggy, in theory if you don't get experience for killing people, they don't count as a kill for the achiev. That means people caught in the bot explosion / people who somehow manage to kill themselves.
- Though the non-lethal achievement is a bit buggy, in theory if you don't get experience for killing people, they don't count as a kill for the achiev. That means people caught in the bot explosion / people who somehow manage to kill themselves.
- You can backtrack through any mission / hostile area. So you can stealth your way through up to (and including) the boss, get all the ghost and no-alarm experience, then go all the way back to the start to knock everyone out and loot all the stuff (the exception being Sarif's manufacturing, where you can't knock people out after the boss, but can still loot stuff and get exploration xp).
- You get "Ghost" xp if you get to your goal without any human or bot enemies being sure they saw you ("Hostile" status), any cameras going red, or any enemies seeing a body. ANY bodies spotted by the enemy that send them into "alarmed mode", including bodies the player didn't cause will void the ghost xp.
- Enemy guards (whether conscious / alive or not) will turn off laser grid sensors as they pass through.
- Lasers and cameras can be temporarily turned off with a stun-gun zap.
- Anything that damages or destroys a camera will trigger an alarm - with the exception of an EMP blast. Anything at all that damages a laser will trigger an alarm.


[[Category:Games]]
[[Category:Games]]