Natural Doctrine: Difference between revisions
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-Grinding generally serves little purpose, and is limited in efficacy anyway because the repeatable dungeons eventually close themselves. You'll usually be at an adequate level to tackle whatever the next story mission is. | -Grinding generally serves little purpose, and is limited in efficacy anyway because the repeatable dungeons eventually close themselves. You'll usually be at an adequate level to tackle whatever the next story mission is. | ||
-Opening doors consumes an action, and you don't get it back if there are enemies on the other side. It's usually best to have your first unit in the action order open doors, so that you can have the most possible actions to tackle whatever's behind it. | |||
[[Category:Games]] | [[Category:Games]] |