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(Created page with "* Resource management is the name of the game: Save ammo unless death's staring you in the face. but don't overdo it or you'll die with a full backpack. Save health - avoid ge...") |
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* The map is your friend and a handy tool to tell where you haven't explored. | * The map is your friend and a handy tool to tell where you haven't explored. | ||
* Scavenge everything, combine items, put useless parts into weapon upgrades and whatnot. Remember that you can stash extra stuff and come back for it until you exit the level. | * Scavenge everything, combine items, put useless parts into weapon upgrades and whatnot. Remember that you can stash extra stuff and come back for it until you exit the level. | ||
* Craft the lifesaver item (Teleporter; Medkit50 + 2 * Mchip or 2 * Medkit25 + 2 * Mchip) ASAP and carry at least one at all times. It'll save you ragequits. | * Craft the lifesaver item <div class="spoiler">(Teleporter; Medkit50 + 2 * Mchip or 2 * Medkit25 + 2 * Mchip)</div> ASAP and carry at least one at all times. It'll save you ragequits. | ||
* The always-closed doors in boss arenas are there to respawn from if you use the above lifesaver and can't return to the level start for obvious reason. | * The always-closed doors in boss arenas are there to respawn from if you use the above lifesaver and can't return to the level start for obvious reason. | ||
* If there's a crack in the wall that looks like a shitty texture joint, it may a secret place you can blow/shoot open (can take a few shots and may or may not be worth the ammo use). | * If there's a crack in the wall that looks like a shitty texture joint, it may a secret place you can blow/shoot open (can take a few shots and may or may not be worth the ammo use). |