Teleglitch: Difference between revisions

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(Created page with "* Resource management is the name of the game: Save ammo unless death's staring you in the face. but don't overdo it or you'll die with a full backpack. Save health - avoid ge...")
 
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* The map is your friend and a handy tool to tell where you haven't explored.
* The map is your friend and a handy tool to tell where you haven't explored.
* Scavenge everything, combine items, put useless parts into weapon upgrades and whatnot. Remember that you can stash extra stuff and come back for it until you exit the level.
* Scavenge everything, combine items, put useless parts into weapon upgrades and whatnot. Remember that you can stash extra stuff and come back for it until you exit the level.
* Craft the lifesaver item (Teleporter; Medkit50 + 2 * Mchip or 2 * Medkit25 + 2 * Mchip) ASAP and carry at least one at all times. It'll save you ragequits.
* Craft the lifesaver item <div class="spoiler">(Teleporter; Medkit50 + 2 * Mchip or 2 * Medkit25 + 2 * Mchip)</div> ASAP and carry at least one at all times. It'll save you ragequits.
* The always-closed doors in boss arenas are there to respawn from if you use the above lifesaver and can't return to the level start for obvious reason.
* The always-closed doors in boss arenas are there to respawn from if you use the above lifesaver and can't return to the level start for obvious reason.
* If there's a crack in the wall that looks like a shitty texture joint, it may a secret place you can blow/shoot open (can take a few shots and may or may not be worth the ammo use).
* If there's a crack in the wall that looks like a shitty texture joint, it may a secret place you can blow/shoot open (can take a few shots and may or may not be worth the ammo use).